For those of you who have been playing on the beta, you might have noticed that
My Colony v1.3.0 has been in testing for a little while now, and I hope to get the final release done by this weekend or early next week (my sister-in-law is visiting us this week so idk how much development time I will have). This post will give some information on what to expect.
First of all, I am introducing even more performance tweaks in this release, which I believe will be noticeable on large colonies, even after the improvements of the last few updates. I am hoping that over the next few updates, performance problems with My Colony will be a thing of the past.
This update is also going to be making some changes to your save game files, so once you go into v1.3.0 you will probably not be able to open your city in an older client without issues. These changes are to prepare save files for mass transit and the ability for colonists to migrate from one region city to another.
Next, this update is going to be "officially" called
Crime Update - Part One. This first part will add all of the buildings necessary to protect your people from crime, but will not actually enable criminals, which will come in Part Two. This is to give colonies time to prepare for the engine change, to hopefully avoid some of the shock that was introduced with all of the engine changes from v1.0.0 and after.
Finally, I will be re-enabling Colonist Rendering which has been removed from the last few releases. Of course, since the game no longer has colonists in the same way that it used to, the render will be a simulation based on the stats of your colony, but it still adds something to the game to be able to see your people walking around.