It would be really nice to have the option to display the tick rate of the game. This is mainly something for mobile, where suddenly activating a stack of workers will noticeably cause the tick rate to drop.
I mean, to be fair, you can kind of figure out what influences it, but it would be good to be able to experiment a bit, figure out how much a given action will influence it.
I would actually like to see this but maybe in a more expanded version. It could be like developer options where it displays framerate, a tick counter memory usage and other data the engine uses
Questions?
Concerns?
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