the tile pretty much explains what I am wandering
As you can see in the picture, the approval rating just keeps going up and down (generally between 60% and 12%).
The biggest citizen concern is fatigue, but I set work load to light already and turned colonist rendering off, so I don't really understand that.
the second biggest concern is homelessness, but I literally have 0 colonist homeless, not percentage actually 0.
The other concerns are for now neglectable.
Does anyone know how to solve this?
And also, my average health numbers are always dropping.
I way more than enough food and water, I don't have rationing on.
my atmosphere level is around 5 000 000, and trash level is between 2000 and 0
I have several advance medical research centers.
Does anyone know what I can do more to make it better?
btw the health number seem to improve every time I initiate a fire drill
Find User here you can look for a user
Generally low and fluctuating approval rating for no apperant reason
#1 2018-03-06 09:11:52
Edited by nicksung37792651 on 2018-03-06 09:17:39
#2 2018-03-06 14:30:39
yea thing is colonists who are in school are being counted as unemployed EVEN when your stats show 0 unemployed this brings down rating .
If the rating falls much below 85 % it will just keep falling as more and more colonists get made and protest less and less are working creating a feed back loop .
The trick is get it OVER 85 % so hope you have coins lol . see pay them a stim package 200 at a pop this brings it back to over 90 % at the same time be sure you have lots of entertainment or the big park and pyramid .
Or just lots of other stuff .
Then set your work load to light and wate check once a hour when it falls to 85 % give them another 200 coins in a few hours it will stablis around 87 - 95 % .
the colonists in school have really made it twice as hard keeping the rating up but i have managed to get mine staying at 87 % slowly rising .