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auto-rebuild toggle for mines

6y
#1
Is it possible to put a rebuild toggle on depleteable buildings such as mines(off by default of course), were it would drop a new build template once the mine is used up.
It would certainly make working with the micromines a lot less painful, they take a lot of micromanaging to have a decent supply of regolith coming in.
And if we can get it on the crystalline and trees too(only from the planted parent not the grown ones), they would act as permanent reseeders once a field has been cleared.
6y
#2
We need this right now
6y
#3
Yes, we need it, but that's where the difficulty level is; micromanaging.
Commonwealth of Groddle
Groddle | Bell's Pyramid | Glitch
6y
#4
I would imagine that the difficulty would be in the amount of layers you need to get through to produce steel (crystalline > regolith > ore > steel = hard). Not in the continuous disruption of having to go re-layout mines every 5 minutes.
6y
#5
once you unlocked the gbt, you can sell some chrystals and buy steel and everything you need from it too.
Its me Lego.
6y
#6
for some strange reason that specific colony of mine won't allow me to go online(I have no idea why not). besides that it isn't exactly very economical... especially considering the ridiculous prices that some folks use.
6y
#7
or a function so that the mines can be reconstructed on their own once exhausted because the fact of building them becomes quickly painful!
My Colony





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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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