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Adding in the economy section of buildings with and without people working in it.

4y
#1
Can you this very useful idea of having what buildings have vacant jobs in the Economy>Job report. It will really help what buildings don't have people in it (red) and what buildings are already occupied (blue and light blue).
If you agree, thanks!
4y
#2
RLMYTHICALLEGEND said:Can you this very useful idea of having what buildings have vacant jobs in the Economy>Job report. It will really help what buildings don't have people in it (red) and what buildings are already occupied (blue and light blue).
If you agree, thanks!


That would be a good feature, but when you have lotta of buildings with vacent jobs loading that list would take long... 😂
Especially people who are playing at about late stage.
You can help by EXPANDING IT.
4y
#3
What I meant was like 'not all buildings to the gold refinery occupied'. I don't mean a list of each building of that type that doesn't have a worker. Just show the type of building that needs more workers to the top.
4y
#4
RLMYTHICALLEGEND said:What I meant was like 'not all buildings to the gold refinery occupied'. I don't mean a list of each building of that type that doesn't have a worker. Just show the type of building that needs more workers to the top.

Ohhhh I get it, only those which are seriously having vacent jobs (probably over 50%~60%) will be shown on the list.
(And with custom piorities you might see some more important buildings as you think on top.)
You can help by EXPANDING IT.
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