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List of some improvements and design concepts.

6y
#1
This is a little brainstorming I did, if you guys like the ideas, I can work on the various stats and pictures.

-Landfill changes
Landfill does not require trash to build, but fills over time.

-Vehicle additions
-Vehicle Efficiency (Tech that unlocks the following)
Description: Allows for the creation of better vehicles.
-Universal Builder Bot
Description: Capable of building all human structures, this rugged bot is up to the challenge.
-Universal Harvesting Bot
Description: Harvests anything available starting with most available resource.
-Large Vehicle Factory
Description: An upgraded factory that can build  any vehicle.(quantity building feature)

-Trade changes.
Sort by buying and selling
New building
-Trade Bureau
Description: Sells an item for you when you over produce for a small, but better than nothing return.

-New building class
-Gizmo Plant
Description: Where ideas are turned into reality  and sold on shelves everywhere! Takes research, microchips, steel, ore, and gold, and turns it into cash.
-Gizmo Mega Plant
Description: Gizmo Incorporated has expanded to a new bigger facility, creating only the best hand made products! Takes research, microchips, steel, ore, and gold, and turns it into cash.

- Bureaucratic Mansion
Descriprion: A shining example of government efficiency, this giant complex does all the paperwork to maintain the imperial government. Takes lots of money and rum to maintain.
6y
#2
I forgot to mention the gizmos will funtion just like the clothing factory, adding no new resource. In case that wasn't clear.
6y
#3
Does the Bureaucratic Mansion make any resources? I thought it would make civics or something.
6y
#4
You are correct Wardog, it makes civics. I also plan for it to have a massive number of employees, like a true bureaucracy.
6y
#5
I like these changes. I dont think bast will be changing landfills though since that would go against how the trash resource works. Everything else looks good. We need more civics, and we need a way to sell our extra stuff when our storage is full, even for a small amount.

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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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