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Mecha(Zero Population Colony)

6y
#1
An oddball colony I've been working on. Small number of buildings don't require population to function. Thought it'd be fun to see if an independent colony was possible with them.

Kept a small population just long enough so I could gain the Civics needed to open up regular trading and unlock the Transmitter for research points.

Started with LIS to have access to the black market for an early source of Microchips and Aluminum. Colony is at the point I can regularly trade now, selling mostly gold and wood.

Star Gate is my next major goal, interestingly it provides research points as well. After that is turning the planet into a high atmosphere Hell World safe only for the Bots!

https://i.imgur.com/QrqwxOy.png https://i.imgur.com/sVY5JEJ.png https://i.imgur.com/CUlKsxU.png

6y
#2
what building doesnt use workers?
6y
#3
Several like the Transmitters and wells require none. Others like the Ore Refineries and Tree Farms, still produce smaller amounts even if no workers are present.

Not one colonist on the map :)


6y
#4
Yeah i like to use as many of those as possible to keep population low at start. Especially works well on rego worlds
6y
#5
What is the website
6y
#6
Amorphus said:Yeah i like to use as many of those as possible to keep population low at start. Especially works well on rego worlds


Yeah, had something of that in mind. The long rows of buildings happily producing on their lonesome.

dadoftheyear said:What is the website


Here you go. Comes up oddly.

https://www.my-colony.com/colonies/iQjZ1wa2
6y
#7
That's a pretty impressive experiment :)

Careful with the stargate. People might come through! And immediately be crushed by the atmosphere.
6y
#8
Nikko said:That's a pretty impressive experiment :)

Careful with the stargate. People might come through! And immediately be crushed by the atmosphere.


So... what's the downside? ;)

Started building up Trash too. Another one that doesn't require a population. Trying to go all out here.

In other news, built an Independence Hall so I can set policy. Do wish I could generate Civics. Only resource I need people(temporarily) for.
6y
#9
I had a 0 population colony once, but these get kicked from the server very quickly. Have at least 3 colonists to prevent that!
6y
#10
BLARG said:I had a 0 population colony once, but these get kicked from the server very quickly. Have at least 3 colonists to prevent that!


It's happened a few times now. Figured out if I cycle it offline/online, it comes back okay. Only need to kick from my main and it is Independent again.



Got a Hydrogen reactor built. Panning on switching to Power Towers, but makes a good transitional source.

Also have a couple Alien Condensers now. Need the water for my clay and trees :)

Been doing good on the market. Cash has been going towards importing a small mountain of finished goods from folks. Working out okay.
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