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Advanced Medical Research Center

6y
#1
Advanced Medical Research Center.[/u]
Tile= 2x2
Raise colony health by 10%
Generate: +20 research
Guests/patients: 100

Need to operate
Power: -200
Workers: 100

Cost:
Money= -10000
Microchip= -10000
Civics= -5000
Alluminium= -2500
Gold= -10000
Steel= -15000
Ore= -50000
Uranium= -1000
Plastic= -2500
6y
#2
It's a good idea, however it would need to be significantly more expensive
6y
#3
Cost:
Money= -10000
Pottery= - 10000
Microchip= -20000
Civics= -5000
Alluminium= -2500
Gold= -50000
Steel= -100000
Ore= -150000
Uranium= -10000
Triantanium= -1000
Its me Lego.
6y
#4
good cost Ottoich
I love to give feedback and suggest new things!
6y
#5
Yes, the medical stuff is too less. Only 2 so far!??!???
I love to give feedback and suggest new things!
6y
#6
yes, it's strange, given the importance that health has on the behavior of colonists I would have expected a greater development of this chain
6y
#7
you don't need more... Colonists get sick when you don't have enough food and water, or sometimes random. but one big clinic is enough for 10k ppl. you don't need much of them. a bigger one would be interesting for giant colonys
Its me Lego.
My Colony





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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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