amelia127's Wall
Hi everyone,
I've created a simple web tool for Minecraft players called Minecraft Circle Generator – available at https://minecraftcirclesgenerator.com/. It uses HTML5 <canvas> and vanilla JavaScript to draw pixel-perfect circles for use in Minecraft building dynamically.
The issue I'm facing is that the tool works perfectly in Chrome and Firefox, but in Safari (both on macOS and iOS), the canvas either doesn't render anything or behaves inconsistently (e.g., circle doesn't show up until resizing the window, or clicking the grid size button doesn't redraw properly).
Has anyone else encountered similar Canvas or JavaScript rendering issues, specifically with Safari?
Are there any known limitations or fixes (like forcing a reflow, changing how canvas is initialized, etc.)?
Any help would be appreciated!
I've created a simple web tool for Minecraft players called Minecraft Circle Generator – available at https://minecraftcirclesgenerator.com/. It uses HTML5 <canvas> and vanilla JavaScript to draw pixel-perfect circles for use in Minecraft building dynamically.
The issue I'm facing is that the tool works perfectly in Chrome and Firefox, but in Safari (both on macOS and iOS), the canvas either doesn't render anything or behaves inconsistently (e.g., circle doesn't show up until resizing the window, or clicking the grid size button doesn't redraw properly).
Has anyone else encountered similar Canvas or JavaScript rendering issues, specifically with Safari?
Are there any known limitations or fixes (like forcing a reflow, changing how canvas is initialized, etc.)?
Any help would be appreciated!
amelia127
Member
Member Since
April 29th, 2025