With the recent release of Chrome 86, websites and Progressive Web Apps (PWA's) have just unlocked a killer new feature that brings them even closer to par with native desktop applications - native file system access!
Using the new File System Access API, web apps and PWAs can now access actual real files and folders directly on a users computer (with permission, of course), instead of simply living in the sandboxed browser environment. This is great for a lot of reasons, but particularly for games like My Colony which can have large game files, the new access allows users to get past the current browser internal storage limits.
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Ape Apps Blog
Native File System Access Comes to PWA's!
Ape Web Apps Total Rewrite
Today I have rolled out a total rewrite of Web App Core host that runs all apps and games on Ape Web Apps. If you play any games on Ape Web Apps or have any of the PWA's installed on your system, you will start to notice the changes over the coming days.
This update should boost loading times significantly, as a lot of old code has been removed or streamlined. It also offers better Ape Apps Account automatic login on supported browsers.
Until I get the individual apps updated, you may notice some strange things, such as missing or incorrect menu and toolbar icons. This is normal and will be corrected in the coming weeks.
If you find any big technical issues with any of the web app or PWA changes, please let me know in this post or elsewhere in the forum.
Progressive Web Apps on Ape Web Apps
The latest hotness on the web these days are Progressive Web Apps, or PWA's, and this is a friendly reminder that Ape Web Apps was actually early to the game when it comes to supporting this new way of delivering software to end users. Pretty much the entire catalog of Ape Apps software can be installed on any device free of charge from Ape Web Apps, as they have all been fully supported PWA's for years now. When installed, Ape Apps PWA's look and behave nearly identically to native desktop or mobile applications.
Back on July 21, 2010 when I was first getting started with mobile app development, I created a little Android app called Super Bored. Over the next few months with updates, improvements and implemented suggestions from users, Super Bored grew into a small mobile forum community. It eventually spun off into new topic-specific discussion apps such as World of Warcraft Discussion, Halo Discussion, Body Building Discussion, and others. Eventually all of these apps merged into one large mobile forum community known simply as Discussions. From the very beginning of Super Bored and through the rise of the unified Discussions app, one man was a constant, towering, and loved figure by the entire community, and that man was lordwyllym.
Dungeon Infinity Released for PC