Ikacprzak042's Recent Posts

There should be mass transit options to extend the radius of where residents will work.
7d ago
There should be mass transit options to extend the radius of where residents will work.
7d ago
So all I really need is better population control, maybe an early dpeort option and limit the population based on amount of housing available
1mo ago
I mean being able to deport people and control birth rates to keep the population manageable immediately, rather than waiting a long time to build a resource intense building to do so. Because right now, the population breeds faster than can be sustained.
10mo ago
Going forward, I'd like immediate population control as well as being able to easily import and export rapidly
10mo ago
So will there be early options for population control to ensure you have enough people working to sustain the population? Secondly, will we be able to easily buy and sell goods?
1y ago
So apparently, deportation is reserved for the Hall of Congress, which is a late game and resource intensive building, and the option to deport peoples needs to be done earlier because otherwise you have to many people too soon, making too many children and not enough workers.
1y ago
Buildings and online
1y ago
For some reason even when I save, when I quit and reload, progress is missing.
1y ago
So is there an easy way to lower your population without needing a government policy?
1y ago
I hate the new cooldown for trading, I want to be able to switch between buying and selling a selected amount and being able to select a resource and spam the buy or sell button without any resetting or too many clicks. I also want to be able to automatically buy and sell resources when supplies are too high or low.
1y ago
I figured out that much already
1y ago
So to run the game, does it have to be the main page or can I have it run in the background?
1y ago
The problem with the population is that growth out strips housing capacity, creating children who consume resources and give nothing in return. You have to spend resources to sustain the population, which merely leads to increased growth that requires more resources in turn which only serves to slow down the game. I think there needs to be a radical overhaul to impose a stable population.

1) Population control policies such as deportation should be made available immediately after getting a government building like the consulate or colonial assembly, not buildings that require a massive investment of research, civics and resources.
2) There should be options to limit growth such as one child per person or outright sterilization.
3) There should be buildings that let you process the surplus population into food and water, if the citizens insist on eating like pigs and breeding like rabbits, they deserve to be slaughtered like them to.
1y ago
Self-Explanatory, the opening and closing animation takes to long, and menu resets to the top so I can't easily sell surplus goods. I also want an option to just sell the max shipment without adjustments.
1y ago
So I have a problem with too many useless children and not enough productive adults. I am in the LIS and not yet independent, how do I remedy this problem?
2y ago
How do we deport?
2y ago
My population demographics generate too many children, and not enough productive adults. is there a way I can control the population and have more adults than children?
2y ago
Can you make it so that buildings like the Mass Driver and Black Market can automatically import and export products?
2y ago
Whenever I open up a colony it opens up as an offline copy of it.
3y ago

Ikacprzak042

Member
Member Since
February 25th, 2018
Welcome
Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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