Sielaposa's Wall
Memory overload / optimization limits: On mobile, especially with huge maps and many terrain elements, the game may run out of RAM or hit limits of its terrain rendering engine.
Pathfinding failure: A broken or overwhelmed pathfinding algorithm due to too many tiles or obstacles.
Server desync: Online colonies might desync with My Colony’s servers, especially in extreme-size scenarios.
Rendering bug specific to iOS: Could be tied to how iOS 17.6.1 and the My Colony rendering engine interact.
Pathfinding failure: A broken or overwhelmed pathfinding algorithm due to too many tiles or obstacles.
Server desync: Online colonies might desync with My Colony’s servers, especially in extreme-size scenarios.
Rendering bug specific to iOS: Could be tied to how iOS 17.6.1 and the My Colony rendering engine interact.
Sielaposa
Member
Member Since
July 7th, 2025