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Red Satellite Drive Yards
The Red Satellite Drive Yards (RSDY) is an aerospace shipbuilding company from Earth which its history can be dated back to the great space race in the Old Earth Era. It is well known for its pragmatic design principles, reflected by a series of products with time-tested reliability and durability. It's products are widely utilized for civilian purposes as well as military duties, even some of their old products are still seen under service nowadays. The Galactic Freight Hauler series is the pinnacle of their ship designs, which they have been mass produced in tens and even hundred every year, serving as backbones of many logistics fleets in United Earth.

Origins
It was an aerospace engineering institute established by Red Satellite Treaty Union, specially for specialists from member countries design and construct the spacecrafts for space colonization projects, providing the Union with large scale colonization fleets for the rivalry in the late Old Earth era space race. Its operations started form Tula, where it was first headquartered in 2032, later its aerospace facilities are also established in other member countries.

Old Earth Space Race
As soon as it was established, various research had been carried out, developing the next generation aerospace vehicles for RSTU to catch up the newest technological development of the time. Several researches involved the rumored reverse-engineering of Jameson Hyperdrive Engine that provided RSTU the Tokarev Engine.
After several failed tests and redesigning, the first successful long range spacecraft of Red Satellite Drive Yards, Object-089 (Also known as "Siberian" Shuttle) was born in 2033.
Later when China officially joined the Red Satellite Treaty Union, the Yards received a large addition of Chinese specialists. In less than an year, the first mass production models of spacecraft for the space race, the Xingzhou Class and Kiev Class long range colony/freighter spacecrafts, entered production stage in 2034. These spacecrafts (and its variants & improved models) formed the colonization fleet of the RSTU.
In the same year (2034), RSTU bought down and took over the Lunar-44 Dockyards with their financial might, and this was another important shipyard of the Red Satellite Drive Yards, which was their only major shipyard outside Earth during the Old Earth era.
As the space race progress further, that the geopolitical situations in Solar System became very intense, RSTU ordered the Yards to design a ship to protect the orbits and airspace of their colonies (and take down rival trespassers). Despite some controversies, the Nakovalnya Class Orbital Interceptor Corvette was designed and put into service in 2038. The corvette was vastly deployed in the RSTU colony airspace, which the rivals became suspicious about RSTU was planning to build a war fleet take over their colonies by force, and the Corvette gained the nickname of "Russia's space T-34".
As sabotages from rivals becomes more frequent, it also increase the need for establishing effective communication and intel network for enforcing tighter security control on RSTU colonies. In the earlier year of 2035 the KR Long Range Communications Relay Satellites were also developed by the Yards to meet the demands.
At the end of the Old Earth era, due to the Great Crisis, RSTU was dissolved in 2049, and the Yards was also temporarily disbanded at the same time, which this lasted until 2054.


United Earth Era
During the Earth Reunification War, the remnant engineers of the Yards once worked in harsh labor camps of Siberian warlords. These engineers were later liberated by United Earth Movement (predecessor of United Earth government) at the end Asia campaign in 2054, and the Red Satellite Drive Yards were back into business after the assets in Tula headquarters had been retrieved by the engineers.
The Drive Yards did not receive any major aerospace engineering projects, until United Earth began preparations for reinitializing the space colonization projects, looking for newer model of vessels for colonization fleets. In a public competition for utility transport vessels Red Satellite Drive Yard's design was adopted, which the vessel is the Maximburg Class Medium Freighter/Lander Carrier that formed the early United Earth logistic and colony supply fleets. Its later highly modifiable variants were also widely utilized by civilians for various economic purposes.
In 2059, Red Satellite Yards received a direct order from United Earth government, required to design a long range, versatile heavy duty freighter ship with massive capacity, for running future supply lines between outer space colonies. It was a big challenge for the Yards at the time, due to there was no ship of similar size had been built by anyone in the past, a number of technological barriers and engineering challenges were met. With several years of research achieving engineering breakthrough and many lab incidents during tests, the first model of the Galactic Freight Hauler was successfully developed in the late 2063, became the largest ship flying under of United Earth of the time. It entered mass production stage in 2064 from their new shipyard in New Petergard, entering service in the same year.
In 2060, the Yards acquired land use patent for new major shipyards in colony of Zijing and New Petergard, both shipyards began construction in the same time.
In 2063, Zijing Shipyard finished construction and begin operate in the same year.
In the later months same year, under the strong business pressure from predatory Corporate Industries, Red Satellite Drive Yards sold their Lunar-44 Dockyards to Corporate Industries under unfavorable terms, losing their major production facility that was planned for mass production of the Galactic Freight Hauler.
In 2064, The main complex of the New Petergard Orbital Shipyards finished construction. The Red Satellite Drive Yards transferred their headquarters to New Petergard afterwards, sold their old facility on Earth at the same time. The New Petergard Orbital Shipyard is the major production facility for the Galactic Freight Hauler series (and its associated spare components), and it was one of the largest shipyards of United Earth.
In 2066, the expansion for New Petergard Orbital Shipyards was completed. This headquarter shipyard began operating at full capacity for building aerospace vessels developed by Red Satellite Drive Yards.

Major Products
Galactic Freight Hauler (long range freighter ship) series (2064-)
The pinnacle of their down-to-earth designs, the Galactic Freight Hauler series can definitely represent the quality engineering Red Satellite Drive Yards. For many years it flies in many supply lines and trade routes of United Earth, and are barely replaced by anything else form other aerospace shipbuilding corporations. Each of these ships has very long life expectancy of 50 years, even without frequent maintenance.
Earliest model has 780-ton capacity.
The current standard model is the 900-ton capacity freighter.
A heavier variant with 875-ton capacity, armed with military grade weapons, are built for military purpose and escorting dangerous cargo.
Nakovalnya Class Orbital Interceptor Corvette (2038-2045)
An old model of corvette built in the Old Earth era, when Red Satellite Drive Yards is still part of Red Satellite Treaty Union, also known as the notorious "Russia's Space T-34". Its purpose is to intercept unauthorized vessels "trespassing" RSTU colony airspace, and are often armed with military grade autocannons. They were deployed in large numbers in RSTU colonies and locations with geopolitical conflicts.
Its production was terminated in 2045 as RSTU was dissolved under the Great Crisis, however, many of these corvettes are still used by some ex-RSTU colonies for self defense nowadays.
Kiev Class Long Range Passenger/Freighter Ship series (2034-2057)
The Kiev Class was the backbone multirole transport vessel in RSTU fleets, and was one of the oldest ships from Red Satellite Drive Yards.
Later in early days of United Earth it have seen limited service, mainly repurposed as repair vessels for fixing the satellites and space elevator platforms in Earth orbit. They are later decommissioned as the newer model is available.
Xingzhou Class Long Range Passenger/Freighter Ship series (2034-2057)
Pretty much similar to Kiev Class in terms of general layout, but cannot be said as a direct variant of the Kiev Class. It was a variant by Chinese specialists of the time, compared to Kiev Class, it is more dedicated to transport passengers and life supplies. Was decommissioned at the same time as Kiev Class.
Maximburg Class Medium Freighter/Lander Carrier series (2058-2067)
The ship that replaced the Kiev Class and the Xingzhou Class in terms of bulk logistics purpose, and was one of the major vessels (Along with Shuttlepod MK1) participated in early United Earth space programs. Compared to its predecessors it was designed in more versatile manner, which, especially its later models, can be modified and repurposed easily for other needs, ranging from transporting landers and making supply runs, to satellite repairs and asteroid mining operations.
Its production was terminated in 2067 as the more advanced Phobos Class Modular Transport from Martian Industries rendered it obsolete, and the Yards decided to focus on improving their best sale GF Hauler series.
Hello guys.

WARNING!
The following information are not canon information of the game lores. You're advised not to take the plot and information below seriously.

Chronologically MC2 takes place before the establishment of United Earth in My Colony universe, according to the background settings set by @bastecklein.
Things might be less complicated than in the era taking place in My Colony (classic).
Roughly thinking, I guess we can have story campaigns in MC2.
And because it might be before the Earth Unification War, there are still independent nations. This means... A space race might occur. There might be different nations or alliances having their own special technologies.



If you are asking for more detailed items, here they are.

Factions
  • <FutureTech Alliance>
    The alliance of of the Western advances, directed by United States and the European Union. Owning the majority of world's capital and state-of-the-art talents, the Alliance pioneered the space colonization era.
  • <Red Satellites Treaty Union>
    RSTU, better known as ‘Red Union’ , the Union was formed under the influence of old Eastern powers Russia and China in order to rival the FutureTech Alliance. Their unmatched mass-production capabilities and highly developed cyber technologies are their strong foundations of space race.
  • <Brotherhood of Polaris>
    The third-world nations had been kept being neglected by the rest of the world. Instead of waiting being saved from unfairness and despair, they decided to fight for themselves. The Brotherhood had the connection to a mythical, religious organization, which the organization assisted them by fostering unification and supplying them resources needed for confronting the powerful rivals of space race, to ultimately discover the promised land they desired. Their strong faith brings them courage and endurance to overcome any difficulties.
  • <Project SEED>
    While other alliances seeks for power and wealth in the space race, only few people still put the importance on continuation of species - Which, the space race further catalysing the irreversible catastrophe of ecosystems. What Project SEED seeks for is a place to save remaining species on Earth from, meaningless competitions that will only bring calamity to everything.

Stories
  • New City of Prosperity
    The race between FutureTech Alliance and RSTU. At the late stage both factions found themselves stepping into the ecosystem calamity they had created on Earth, eventually cutting all assistances to the colonies, and abandoning all of them in the loniness... Which the colonies must survive from.
  • The Exodus
    The story of the Brotherhood finding their promised lands. The beginning was smoother than expected, however internal conflicts of the Brotherhood were incubating in the shadows, the colony must made the best choice in this crisis.
  • The Ark of Life
    The attempt of Project SEED creating a new Eden for species on Earth. The terraforming gave them tough times, failures from other SEED colonies had aroused suspicion of colleagues, however all these would lead to the discovery to save Earth from the ecosystem calamity.
The timeline is generally like this. Events are in chronological order.

Before the MC2:
  • Formation of FutureTech Alliance between United States and European Union
  • FutureTech Alliance successful establishment of first colony on Mars
  • Formation of Red Satellite Treaty Union by China and Russia in respond to FutureTech Alliance's success
  • Global studies defined the era of space race has begun
  • A mass number of third-world nations broke off from United Nations, formation of Brotherhood of Polaris
  • FutureTech Alliance invented continuum engine, capable supporting one way trips to another stellar system
  • FutureTech labs sabotaged, nuclear fusion engine blueprint stolen by multinational hacker organisation suspected to be from RSTU
  • New highest record of pollution and greenhouse emissions has brought up concerns from ecologists and eco-friendly supporters about irreversible ecological calamity on Earth, leading to establishment of Project SEED
  • Alliance, Union and Brotherhood completed their construction of their first colony fleet, the beginning of Colonization Race
  • Project SEED borrowed a total of 25 colonization vessels from FutureTech Alliance, to prepare for Ark of Life program

MC2
  • Alliance and Union compete for control of Venet-55, the main theatre of the space race
  • 64% of Venet-55 colonized, 38% belongs to Union
  • Brotherhood launched their so-called ‘Exodus’ plan, colonizing the Nod-73 they discovered recently
  • Project SEED spread their colony ship to various habitable planets of surrounding systems
  • Union established a escorted supply line between Venet-55 and Solar, further pressuring Alliance
  • All Brotherhood colony ships established colony successfully
  • Corruption cases reported in Union colonies weakened their influence in Venet-55 and other systems, setting Union back
  • 23 Project SEED's colony ships arrived destination safely, 2 crashed due to meteor shower incidents
  • Venet-55 fully colonized, 52% owned by Alliance
  • Roundtable Incident revealed ambitions of some governors of Brotherhood colonies, planted the seed of Brotherhood Civil War
  • Union launched system-wide propaganda campaign in Venet-55, successfully achieve 50% influence on Venet-55
  • SEED-03 colony failure due to unexpected terraforming changes
  • Brotherhood Civil War broke out between seperationists and Brotherhood loyalists
  • Earth headquarters of Project SEED warned Alliance and Union about the coming ecological calamity impact on Earth in the space race
  • Conflicts in Venet-55 intensifies, Union and Alliance increase supply operations to conflict regions
  • First Firestorm recorded on Earth, proven caused by extreme climate change, Project SEED broadcasted a worldwide warning about the ecological impact of space race
  • Firestorm intensified, devastating Earth, killed 1.4 million population
  • SEED colonies failed one by one, only 4 still considerably normal, aroused suspicion of some SEED staffs
  • Due to heavy opposition to space race on Earth, Alliance, Union and Brotherhood halted all assistances to their colonies in order to deal with the ecological crisis on Earth
  • Almost half of the colonies in Venet-55 and Nod-73 ghosted due to lacking supplies, colonies signed permanent ceasefire treaty in order to survive
  • Only one SEED colony still under operation
  • Firestorm on Earth turned 60% of lands into scorching deserts, 20% of natural resources lost due to the worldwide disaster
  • The last SEED colony failed, but discovered the Miracle Formula to save Earth from ecological calamity

Aftermath
  • Earth was saved from Firestorm annihilation within 2 years
  • Total collapse of human civilizations
  • Some colonies deserted by Earth survived, becoming city states
  • United Nation dissolved, assets sold to remaining plutocrats
@bastecklein
Though it might be a bit early asking about that.
What factions do you plan to do?

Currently my ideas for factions as follows

  • FutureTech Alliance
    FutureTech Alliance specialises researching and learning. Immigrates from FutureTech Alliance has a high IQ rating.
  • Red Satellite Treaty Union
    Red Satellite Treaty Union, abbreviated as RSTU, has unrivalled industrial power and best mining facilities.
  • Brotherhood of Polaris
    Also simply known as the Brotherhood. This determined group of third-world migrants, has a good endurance against adverse environments. They have the largest population support.
  • Project SEED
    A group of ecology masters. With their own advanced life support technology, their colonies have a stable foundation. Their technology also allows terraforming a planet efficiently.
  • Daichi Robotics Corporation
    DRC excels automation and cybertechnology. Their refined machines will keep the colony running smoothly with limited population support.
  • Black Hand Caravans
    These traders have ways to earn best profits in the market, which allow them to access to a wide range of resources quickly. They also have the best knowledge on fuels, from extraction to energy-efficient usage.
Hello guys.

Just a little idea, what if a building can have varying outlook depending on the faction?

Lander as example:

These designs are based on my faction ideas, they do not represent the actual factions in the game.
Left: Brotherhood of Polaris
Middle: Default (My Colony classic design)
Right: Red Satellite Treaty Union

Files:
And probably rough ideas for other factions
(If the settings is after the Old Earth era)

Red Satellite Drive Yards is the legacy of the Red Satellite Treaty Union (RSTU) of the late Old Earth era. Currently as one of the major spacecraft manufacturing corporation of United Earth, producing countless affordable yet durable spacecrafts for various purposes. Yet with the growing monopoly of Corporate Industries, they urgently need resources to survive and prevent the worst - Terra Nova provides them an opportunity.

Brotherhood of Polaris is a rugged religious organization that witnessed events since the end of the Old Earth era. Due to its origins from third-world countries, currently they are dedicated to provide material and spiritual support to developing colonies with various difficulties. The Brotherhood hoped to create an successful example in Terra Nova where monopoly race has been fierce.

FutureTech Inc. is a research institution that seeks for scientific breakthroughs through studying different phenomenons in space and various planets owning many new research outposts on the frontiers. Recently they have discovered that Terra Nova would be the best location for conducting astronomical researches that would fulfill their mission that was incomplete since the Old Earth era.


Plus victory types ideas:
Total Domination Victory is achieved by wiping out other rivals by military conquest.
Monopoly Victory is achieved by finishing (buying) the colony patent.
Ideological Victory is achieved by completing the civics tree.
Scientific Breakthrough Victory is achieved by building the space telescope.
This is the dedicated thread for faction (patron) ideas for Terra Nova 4X (My Colony version of My Empire 4X).

Here I've put ideas and background for existing factions and some of my custom ones.
It'll be updated if changes needed.
And of course, we'd like to see others' interesting ideas as well!



United Earth

Though United Earth government promised the colonization of Terra Nova would be an open competition, to some politicians and senators, this beautiful and meaningful Earthlike planet is too important to be claimed as property of private corporations. Hence, an "independent" colonization team of experts is sent to represent their own interest, and ensure United Earth government has the largest bargaining power in the race.

Faction bonus:
(TBD)




Corporate Industries

Always been ambitious, the interstellar megacorporation Corporate Industries has big plans to make another quadrillions of profit. Estimated to have extremely high industrial and commercial value, investors of Corporate Industries have shown great interest on colonization of recently discovered Terra Nova. To strengthen the reputation of Corporate Industry monopoly, a massive investment has been made, and here Corporate Industries joins the fray!

Faction bonus:
Tracy's Piggybank - Starts with a larger sum of money.




Galactic Freight

Terra Nova itself is conveniently located at the intersection of multiple new shipping lines. If Galactic Freight wants to expand business into nearby systems, then controlling this logistics hub is the key to predominating success, and the colonization race of Terra Nova just provides them the best opportunity to do so.

Faction bonus:
(TBD)




Beaconburg Security & Arsenals (BSA)

A young and renowned security contractor corporation from the frontier regions, which is also secretly the military supplies contractor of LIS. Troubled by constraints of resources and suitable testing grounds when developing new weapons and security systems, BSA is currently looking for ways to boost progress of their expensive projects. Resources of Terra Nova could be one of their solutions to break the situation.

Faction bonus:
Field Military Research - Gains research from destroying enemy unit (value based on unit type).




Red Satellite Drive Yards

The Drive Yards is the legacy of the Red Satellite Treaty Union (RSTU) of the late Old Earth era. Currently it is one of the major spacecraft manufacturing corporation of United Earth famed for their simple, affordable and durable constructs. Yet with the growing monopoly of Corporate Industries, they are slowly losing ground in Solar System. The Drive Yards is now looking for a suitable location to rebase their business, and Terra Nova is undoubtedly their first choice.

Faction bonus:
Mass Production - All buildings and units production are 10% cheaper in 🔨 cost.




MarsCorps

The Martian Industries, or more commonly known by people as MarsCorps, is a corporation highly experienced with resource extraction operations and heavy industries, who pioneered the industrialization of early United Earth colonies on Mars. Knowing Terra Nova has an impressive reservoir of minerals and other valuable resources, MarsCorps immediately joins the colonization race to contest control of the subterranean wealth.

Faction bonus:
Ultra-Efficient Extraction - Strategic resource yields are doubled.




FutureTech Inc

Being an research institution that seeks for scientific discoveries and breakthroughs, scientists of FutureTech have spent years establishing new research outposts on the frontiers to study different phenomenons in space and various planets. Recently they have discovered that Terra Nova would be the best location for conducting astronomical researches that would fulfill their mission that wasn't complete since the Old Earth era.

Faction bonus:
(TBD)




Brotherhood of Polaris

A rugged religious organization that witnessed events since the end of the Old Earth era. Due to its origins from third-world countries, currently they are dedicated to provide material and spiritual support to developing colonies with various difficulties. The Brotherhood hoped to create an successful example in Terra Nova with a team of volunteers who looks for changes and achievements in their lives.

Faction bonus:
Volunteers - Starts with 1 more worker, unit productions are 20% cheaper in 🔨 cost.




Osaka Robotics

Osaka Robotics hopes to create societies that are less reliant on population while achieving high productivity using robotics and advanced electronics. An ambitious project has been proposed by them - to demonstrate further possibilities of their newest automation in the new era by establishing successful colonies on Terra Nova.

Faction bonus:
Automation - Every colony has +20% boost in 🔨.




Liliane Manors

A prestigious family business that has elegant reputation and wide influence among the high societies of Earth, running supply chains of luxuries ranging from spices and jewelries to cosmetics and fashion. They wish to develop new successful products by exploiting the high value resources in Terra Nova.

Faction bonus:
Prestigious Way of Life - Luxury resources yields +1 🏛.




Edelweiss Collective

A collective formed by a group of small colonies who wished to protect themselves from any forms of external interference, with the ultimate aim to create an isolated utopia among the stars. Terra Nova could be the ideal place where their dreams may come true, but only if they can keep other greedy rivals off their lawn.

Faction bonus:
Security is Priority - Cities of the Collective starts with city walls constructed.




Twilight Syndicate

In disguise of an unsuspecting colonization contractor, the notorious interstellar group of outcasts secretly joined the colonization race of Terra Nova for one single true reason - Turning this beautiful planet into a haven and heaven for their dirty-handed smugglers and mercenaries where they can have a long break without fear of United Earth's legal enforcers!

Faction bonus:
Smuggler's Black Markets - Importing and exporting contracts has a more favorable price.
Welcome
Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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