Ansom said:I agreed with adding better bandwidth building, but.. i like the idea to using bandwidth like a bottle neck.
Understandable. Maybe a bottle neck can come from the resources needed to make the compound?
RE:Industrial Server Compound2020-04-04 02:51:41Ansom said:I agreed with adding better bandwidth building, but.. i like the idea to using bandwidth like a bottle neck. Understandable. Maybe a bottle neck can come from the resources needed to make the compound? |
Industrial Server Compound2020-04-03 19:18:47An Idea for Late Game players, especially with the Implementation of the Helium Nanomine.
Industrial Server Compound Description: When the Large Server Building cannot supply bandwidth needs, turn to this beefy server compound partially staffed by robots! Building Cost: 65000 Ore, 20,000 Steel, 20,000 Gold, 15,000 Microchips, 15,000 plastic, 17,000 aluminum, 12,000 software, 800 robots, 50 triantanium . Size: 4x4. Stores: 2,400 Software Staffs: 120 Scientists with over 120 I.Q. Consumes: 1,600 power, 5 robots/minute Produces: 20,000 Bandwidth Let me Know what you think and if stats should be added or changed! |
RE:Research Converter2019-01-14 02:56:58I'm all for this!
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RE:What does atmosphere do?2019-01-12 02:59:40After 5 million it allows for terraforming of your planet (wood, grass and livestock) and can be converted to water via atmospheric condenser. However it should not exceed over 15 million, due to it then becoming toxic to your colonists.
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RE:Transcendent Health Compound2019-01-03 06:28:40dfv123 said:I have a question. Why does it require tri to operate? Other than that I like the idea and think it would be an interesting contribution. My Bad, that wasn't supposed to be included |
RE:Storage building for starships, relics, instructions...2019-01-03 00:31:29This would be cool!
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Transcendent Health Compound2019-01-02 22:54:35Another Idea for Mid to Late Game players and sounded interesting to implement especially in colonies with a high population
Transcendent Health Compound The latest pinnacle of Medical Science and Artificial Intelligence. Using Robot assisted surgeries, the compound can heal more colonists than ever thought possible! This building heals 1,500 colonists Staffs: 250 Workers Occupation: Medics with over 135 I.Q. Consumes: 3500 water/min, 1500 food/min, 2000 Research/min and 50 Cloth/Min Produces: 4,000 civics/min, 4,500 money/min Let me Know what you think and/or if stats should be added or changed! |
RE:Advanced Wood Production (Organic Matter Synthesizer)2019-01-01 19:49:46Amorphus said:I'm getting these idea from the project-E mod in minecraft, where every item has an certain value and you can add those vallues up by combining items with lower values into items with higher values. Sorry for the late reply, but That's a really cool idea to implement for the synthesizer! |
RE:Advanced Wood Production (Organic Matter Synthesizer)2018-12-12 00:15:25Organic Matter Synthesizer (New Stats #1)
This lab assembles brilliant scientists to chemically compose the molecular structure of wood by using other organic materials. Staffs: 15 Workers Occupation: Scientist IQ Requirement: 160 or Higher Consumes: 25 water/min, 40 ore/min, 210 food/min, 75 Ant Paste/Min and 2,500 Electricity Produces: 120 Wood/min Byproduct: 30-35 Wool/Min |
Advanced Wood Production (Organic Matter Synthesizer)2018-12-11 01:19:40I was thinking this could be for Mid to Late Game players and sounded interesting to implement.
Organic Matter Synthesizer This lab assembles brilliant scientists to chemically compose the molecular structure of wood by using other organic materials. Staffs: 15 Workers Occupation: Scientist Consumes: 10 water/min, 25 ore/min, 150 food/min and 50 Ant Paste/Min Produces: 75 Wood/min Let me Know what you think or if stats should be changed! |
[TCA] The Celestial Alliance!!2018-11-19 17:04:53Looking back on my times playing My Colony, I could always feel that I wanted to part of something greater than a colony...
And now, I am. Hello all, My name is Chacen13 and I would like to share my ambition of being a semi-veteran of My Colony. On Discord as well as in-game The Celestial Alliance Federation is Live! What is The Celestial Alliance? It is the culmination of over a year of learning, growing and tribulations in My Colony and I couldn't be any happier to head My Colony's newest Federation. Although it's extremely small now I'm sticking to my guns and believe The Celestial Alliance will do great things! Discord(Work in Progress): https://discord.gg/bDpgwcT See you there! |
RE:How can I change taxes and payroll assistance for my commonwealth2018-06-15 06:50:39deltlead said:I'd like to make joining my commonwealth more desirable by adjusting the taxes and payroll assistance, where can I go to do that? I don't think you can change taxes. However to change payroll you: 1. Go to the Capitol/Consulate 2.Click on the Policy Icon 3.Click on Labor The Option to change Payroll assistance will be the first option. |
RE:The Commonwealth of NC2018-06-13 02:32:45Thank you for the offer, but we will have to decline until the commonwealth can consolidate into something stronger on its own.
Thanks, Chacen13 |
The Commonwealth of NC2018-06-05 03:59:51Hello all,
I'm Chacen13, proud Player of My Colony for 1 year and the Leader of the NC Commonwealth, which is a small commonwealth which offers decent benefits to its colonies. Charter Code: vmcfrOuR Colonial Website: https://www.my-colony.com/colonies/vmcfrOuR/ Hope you would like to join! |