Another Idea for Mid to Late Game players and sounded interesting to implement especially in colonies with a high population
Transcendent Health Compound
The latest pinnacle of Medical Science and Artificial Intelligence. Using Robot assisted surgeries, the compound can heal more colonists than ever thought possible!
This building heals 1,500 colonists
Staffs: 250 Workers
Occupation: Medics with over 135 I.Q.
Consumes: 3500 water/min, 1500 food/min, 2000 Research/min and 50 Cloth/Min
Produces: 4,000 civics/min, 4,500 money/min
Let me Know what you think and/or if stats should be added or changed!