Stecat94's Recent Posts

auto export people when there are not enough homes.
3y ago
̶t̶h̶e̶ ̶a̶b̶i̶l̶i̶t̶y̶ ̶t̶o̶ ̶s̶e̶n̶d̶/̶r̶e̶c̶e̶i̶v̶e̶ ̶r̶e̶s̶o̶u̶r̶c̶e̶s̶ ̶b̶e̶t̶w̶e̶e̶n̶ ̶M̶C̶1̶ ̶a̶n̶d̶ ̶M̶C̶2̶
3y ago
atmospheric regulator-tries to maintain preset level, that way the atm will not go too low or high.
3y ago
bastecklein said: one "master" copy

nope, if you start a map you become a "seed" or "someone with all the info." if I join you I become a "peer" and all the info that you have is sent to me and then I become a seed. As long as there is at least one seed, new logins will be possible. If all people shut off their program, the first to reopen the map will become the first seed, starting the process all over again. if you make it central to the map maker, but if the map maker is on a slow internet, EVERYONE on that map will be slow. In addition, the more people who login to a central map, the slower that person's internet will be. If there is one seed and many peers, it will take a relatively long time to spread the info around. On the other hand, if there is a lot of seeds, then it will go fast. Seeds are like servers and peers are like users, if you have one server(seed) and 1000 users(peer), you need a server that can handle that. If you have 1000 servers(seed) and 1 user(peer)... you get the idea.
3y ago
bastecklein said: one "master" copy

nope, if you start a map you become a "seed" or "someone with all the info." if I join you I become a "peer" and all the info that you have is sent to me and then I become a seed. As long as there is at least one seed, new logins will be possible. If all people shut off their program, the first to reopen the map will become the first seed, starting the process all over again. if you make it central to the map maker, but if the map maker is on a slow internet, EVERYONE on that map will be slow. In addition, the more people who login to a central map, the slower that person's internet will be. If there is one seed and many peers, it will take a relatively long time to spread the info around. On the other hand, if there is a lot of seeds, then it will go fast. Seeds are like servers and peers are like users, if you have one server(seed) and 1000 users(peer), you need a server that can handle that. If you have 1000 servers(seed) and 1 user(peer)... you get the idea.
3y ago
bastecklein said:biggest issue is going to be when the host player is offline.

p2p will solve that
3y ago
Late stage Rover that is capable of doing all jobs of other rovers.
3y ago
@bastecklein what are your thoughts?
3y ago
this update reset my settings, minor problem, thought I would report anyway (only took 60 sec to change back)
3y ago
got the microsoft store working
3y ago
app launcher wont download My Colony... I have removed and reinstalled both My Colony and the app launcher, no luck. Each time i retry, it gets stuck in a different place. I have seen as high as 40% and as low as 6% (which is were it is now.)
3y ago
Ansom said:everyone will have lag
no only the information from the slow person will lag: example: if Lag makes building x at 1200 server time, but that information is not synced until 1210 someone else might have built something else there. but this is true regardless of p2p or centralized server.
3y ago
Ansom said: lag/bad connection

if one person has a good connection with no lag, no one will have lag unless their own internet is slow:it take only one good connection to eliminate lag for new people. the more people have a given "file" or in this case "map" the faster everyone else will be.
3y ago
bastecklein said: ...decentralized servers ...

Ansom said:Every change need to be communicated to every player active.

https://en.wikipedia.org/wiki/Peer-to-peer
3y ago
fixed it, renamed folder and reinstalled.
3y ago
->Option for people/rovers to travel between colonies freely Ex: if there are no trees left in a given colony, but the neighbor colony is full of trees
->Layers... this is to expand to underground structures.
Click to expand section.

->the ability to set up remote colony on moon/asteroid/etc.
3y ago
went to https://market.ape-apps.com/ape-apps-launcher.html downloaded, same problem, also got MYSTARSHIP as a test, no problems
3y ago
can I change it to
C:\Users\steve\OneDrive\Documents
3y ago
Client gets stuck loading
3y ago

Stecat94

Member
Member Since
June 23rd, 2019
Welcome
Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
App of the Day