colbya said:Nice as i see 3 hours running all that is colonists influx and building time all of it .
No, build a city take some minutes, is pretty fast to build 144 adv shipyard with 10-15k turbo drone. Most of the time i don't touch anything.
colbya said:and yep I can do that my self so what is your point ?
you have ask to do a similar test, you don't remember?
colbya said:as for 5 million in one city lord you must have a NASA super computer lol .
No, this is the 1.0.0 big change, colonists/worker don't take much computer power anymore.
colbya said:Now let THAT city fill STOP building and let it just RUN in city 3 hours .
Like i have already said, this is my modus operandi. Build everything, and wait until the GDP stop growing. I don't touch the game meanwhile, i don't build house all the time...
colbya said:FACT stats go up During BUILDING so it is quite easy to get a tempery 95 % rating and it WILL stay stable as LONG as you Build and add more housing .
Nop, only if you use a bad setup.
colbya said:The effects dont cause a problem until you idle the game in city . and fact is you want FULL income from resources Idling IN city or a single city you MUST do .
You sure are not getting 6 billion ore in 3 hours lol .
Again, all aging part, approval rating.. regard colonists, if the city don't have colonists, you won't have any change, don't matter if you idle for 5min or 5 weeks.
colbya said:you dont show how many colonist the city has .
Around 19-20k, now i'm making new adv shipyards map.
colbya said:But lets say there are 300 k you will have 30 k babies a hour lol .
really come on FACT babies FACT 30 k homes that DONT excist Fact now you have 30 k homeless .
Nop, few weeks ago i have create a new inv bank map, total pop around 600k, 5k total birth (and 5k death) in 4h game play. pls use real number and not number from your imagination.
colbya said:PS FACT once stats drop its darn near impossible to get them backup .
You have done it? Or is just a hypotheses?
Because i have done an hard test in my beta map, for test the aging population. After few day all building have stop functioning ( pop was to young or to old, 90% was to old for work, very few baby). Solution? i have deported all, and start again. the map was full operation in few hours. And was before the aging final tuning.
colbya said:Besides FACT for some reason Homes will randomly show zero stats THIS IS A KNOWN BUG i posted .
You have only posted 2 random screenshot. You don't have posted any real info regard the houses stats, you don't even have posted a screenshot about the houses stats. I only see 2 maps with a bad setup.
Can appen if you place 2 or more houses and you don't place the utility at the right distance. An house can use the utility placed for an other houses, and the other houses won't have anymore utility with free slots. Isn't a bug, can be easy solved with a correct city setup.
colbya said:still enjoy the game and think bast is a cool guy and think the game is fairly priced and bast is honest .
For a 4-5$? yes, the price seems honest. And for a one-man-army, is a tremendous guy... :P
You should try a game, when the devs offend players and delete any post/topic with some critics.
colbya said:this is not ment to be a rant its ment to a point of how the effects mess up game play Bast knows all of this already its been posted already before i made this post .
No, is a post from someone still don't understood the 1.0.0 changes, and how the game work now.
The game Is perfect? Of course no. Have some bug? yes, but on pc side nothing to ugly (i don't play on mobile).
colbya said:I am just a old school programmer and wont link my stuff here and Bugs well bug me lol
You know what a bug is? when something should do A, and sometime will do B, or C, or LKHJOLJDLKFJD and crash. If something should do A, and do A, isn't a bug, but i you don't like A, is a bad implementation.
In this day, on the last version (1.3.0), most "problem" aren't bug, but bad/primitive implementation. For example, now for having a map with all building 100% worker, we need to have at least 15-20% more pop, for cover the hole all the time. Is a bug? of course no.
If you wanna try some bug, try to do a draconian lava world...