DolphinPride138's Recent Posts

RE:tag testing (copied from rpf)

2019-02-22 21:16:36
wow:I CAN'T BELIEVE ALL THESE TAGSSSSSSSSSSSSSSS

RE:Building Up, Not Out; Freezin' in the Summer

2019-02-19 11:12:53
colbya said:buildings are already up-gradable
the 26 house can upgrade to the high rise 1100 house .
even though the idea of adding floors sounds neat the way the game is programmed every time you addded a floor the building would rebuild .

I understand your point Colbya, but with the "building up" my idea was to try and find a way to add to the building without completely rebuilding it.

Building Up, Not Out; Freezin' in the Summer

2019-02-16 19:41:17
Hey guys!! DolphinPride138 is back!!!!! To mark my return, I have not one, but TWO new ideas!!

Building Up, Not Out
1. Office Building
A building that can be grown upwards, so you aren't constantly growing outwards. A lot of today's cities and buildings are growing up instead of out. So why aren't the colonies' cities and buildings growing out?
Needs:
70 power
3x3 size
-8500 ore
-5000 steel
-3000 gold
-1250 microchips
^Builds foundation and first floor

Each additional floor needs:
-5000 ore
-2500 steel
-1000 gold
-500 microchips

When you build another floor, it can be:
●Residential - 200 housing
●Economical - (happiness x 10) cash, 10K ticks [ex. Happiness 87%, you get 870 cash]
●Government - 10 cash > 1000 civics, 100K ticks
●Storage - 1K storage for ore, steel, and gold

》《 》《 》《 》《 》《

Freezin' in the Summer
2. Compact Freezer Warehouse
A building for compactly freezing food for storage.
Needs:
70 power
4x4 size
-2500 ore
-15K steel
-2000 gold
-1000 microchips
-10K aluminum

Stores:
50K food
20K fish

》《 》《 》《 》《 》《

Tell me your thoughts! I am open to making changes as needed!

New Buildings, Resources, Techs, and Building Categories

2018-04-13 22:25:03
I thought about some new buildings. I will update with .svg's soon.

Buildings

Worldly Whamburgers

Restaurants (new building category)
Get your colonists fat 'n' happy by serving them some hot juicy space burgers!
Gives 10 money for every visit, consuming 10 food each visit
1x1

Needs:
-5000 steel
-2500 ore
-1500 food
-1000 water
-1000 gold
-1000 microchips



Artist's Loft

Resources
Hire artists to paint their lives away for you!
Produces 1 painting every 100 ticks
Consumes 1 cloth every 100 ticks
2x2

Needs:
-7500 steel
-5000 ore
-5000 water
-2500 gold



Extreme Diamond Compressor

Resources
Use the power of magnetism to create diamonds!
Turns 10 charcoal into 1 diamond every 1000 ticks
2x2

Needs:
-10000 steel
-10000 ore
-10000 water
-7500 magnets
-5000 charcoal



Resources

Magnets
Produced with gold, steel, and microchips



Technologies

Magnetism
Discover how to create magnets!
-100000 research
Needs:
? techs



Building Categries

Restaurants
For buildings that consume foodstuffs
(pub, worldly whamburgers, etc.)

-------------------------------

Tell me what you think! Thanks!

RE:Atmospheric Disasters

2018-04-08 23:28:16
Dams

Environment
Reduces chance of floods by 75% by regulating water flow
1×1

Costs:
1000 money
1000 ore
1000 steel
500 microchips
—·—·—·—·—·—·—·—·—·—
Missile System

Environment
Reduces chance of meteors by 75% by shooting (most of) them down
3×3
Slowly consumes uranium

Costs:
20000 steel
15000 microchips
10000 money
10000 ore
8000 gold

RE:Atmospheric Disasters

2018-04-05 20:16:24
From one of my suggestions:
DolphinPride138 said:Just thinking about it, I came up with an idea that puts Natural Disasters and Heat together, with some additional ideas of my own.

Atmospheric Thermostat and Regulator
Details
2x2
5 workers
Records and regulates heat in atmosphere

Needs
-15K ore
-10K steel
-5K gold
——————————
Meteorology Institute
Details
2x2
40 workers
Gives warning for when Natural Disasters may come

Needs
-10K ore
-10K steel
-5K gold
——————————
Natural Disaster Shelter
Details
4x4
100 workers
Holds 2,000 colonists when Natural Disaster is forecast

Needs
-20K ore
-10K steel
——————————
Thermoelectric Generator
Details
2x2
100 workers
Converts heat into energy
Generates 1000 energy

Needs
-10K ore
-5K steel
-5K gold
——————————
Thermal Energy Storage Facility
Details
4x4
100 workers
Stores 10000 heat

Needs
-10K ore
-10K steel
-2K gold
——————————
Atmospheric Level Control Station (Suggested by @Zelfin )
Details
2x2
15 workers
Player inputs atmospheric range (Ex. 15M to 20M atmosphere), this keeps atmosphere in said range by
raising/lowering atmosphere by 5 atm/tick

Needs
-10K ore
-5K steel
-500 gold
~Requires Climate Science Theory tech

Also, make it less like "explosions" and remove the atmosphere reqs.
Maybe add tornadoes, acid rain, hurricanes, sandstorms, fire storms (with my heat idea), etc.

RE:[F] [NUF] Join the NATIONAL UNIVERSE FEDERATION! ACTIVE DISCORD! GROWING COMMUNITY! MULTIPLE CWs TO CHOOSE FROM!

2018-03-23 16:03:22
THE 1ST ANNUAL NUF AWARDS ARE COMING!!
YES! The first annual National Universe Federation awards! Join NUF to qualify! Different awards!

NUF members only list:
•Most Active
•Most Helpful in My Colony
•Most Helpful in General
•Bot Lover
•Most Ideas

Ambassadors only list:
•Best Fed Leader
•Best Ambassador (Not Fed Leaders)

Join and see if you can win one!
discord.gg/KZ5h8hH

RE:[F] [NUF] Join the NATIONAL UNIVERSE FEDERATION! ACTIVE DISCORD! GROWING COMMUNITY! MULTIPLE CWs TO CHOOSE FROM! - Page 2

2018-03-23 01:04:32
Update (from a few days ago):
NUF Construction is complete.
New and updated channels and areas are 100% open!

RE:[F] [NUF] Join the NATIONAL UNIVERSE FEDERATION! ACTIVE DISCORD! GROWING COMMUNITY! MULTIPLE CWs TO CHOOSE FROM!

2018-03-05 11:59:29
NUF IS UNDER CONSTRUCTION👷
Most of the server is currently locked, but you can still join! There is still a chat room, and the rest of the channels WILL reopen soon!

RE:Request action to be taken for MaroutoutMars1 .

2018-03-05 11:51:09
I sign this. Even while he is in my server, he cannot under ANY circumstances, do this. Vandalism is a bad thing, and you can't just go around destroying others' hard work, efforts, and time.

RE:[F] [NUF] Join the NATIONAL UNIVERSE FEDERATION! ACTIVE DISCORD! GROWING COMMUNITY! MULTIPLE CWs TO CHOOSE FROM!

2018-03-02 19:27:30
Hey guys, NUF leader DolphinPride here! We are proud to welcome one of the greatest My Colony players ever to NUF—RANDIUM!!

RE:Reptilians - Hot Rock

2018-02-23 17:11:02
I have added to the Hot Rock idea. Check it out!

RE:button to kill everyone in your colony

2018-02-20 10:59:44
No. No. No.

RE:[F] [NUF] Join the NATIONAL UNIVERSE FEDERATION! ACTIVE DISCORD! GROWING COMMUNITY! MULTIPLE CWs TO CHOOSE FROM!

2018-02-14 19:54:17
As leader of NUF and the Mars 2020 CW, I am proud to say that we are now offering PARTNERSHIPS!
We will advertise YOUR servers!
++👍Pro's👍++
+Partner Role📜
+Requirements for partner are small☑️
--👎Con's👎--
-NONE!❌

RE:Corrupted save AND backup

2018-02-14 19:41:11
I have same exact problem but on:
Google Pixel
v0.56.0

Reptilians - Hot Rock

2018-02-04 23:54:38
Well everyone, I'm back! My first suggestion since…well…a long time ago.
Hot Rock
Entertainment
Reptilians can go inside and have a dose of energizing uranium! This hot rock is hot and Reptilians can sit on it and just absolutely LOVE IT!
-1000 ore
-500 uranium
-100 antanium
Increases happiness
Gives off light
Increases productivity

RE:day / night

2017-10-06 21:18:04
Which platform do you play?

RE:Easy way to upgrade one road type to another

2017-10-06 21:15:03
I SAY……………AWESOME!!!

RE:Easy way to upgrade one road type to another

2017-10-06 18:46:22
Sooo…A road upgrading/downgrading system, right?

RE:[F] [NUF] Join the NATIONAL UNIVERSE FEDERATION! ACTIVE DISCORD! GROWING COMMUNITY! MULTIPLE CWs TO CHOOSE FROM!

2017-10-05 19:29:00
**BREAKING NEWS!**
NUF has TONS of fun for everyone! From listening to music to playing games, we have what's right for you!
Features List:
•Public polls! [✓][ ][ ] 🗳️
•Music! ♪♪ 🎶
•Games! 🎰
•Casual chatting! 💬
•Speaking chat rooms! 📞
•Smart-sounding arguments! 🧠
•International Languages! 🗣️
•My Colony Contests! 🥇🥈🥉
•My Colony Trades! 🎁
•Multiple My Colony Commonwealths! 🏛️

RE:Desert planet

2017-10-02 23:39:29
Love the idea! Might design a few buildings and develop some building ideas later

RE:Military

2017-09-25 09:59:10
It could be a thing where you send a group of, say 50, colonists to an uninhabitable planet to stay temporarily and explore and gather it's resources. You could give an amount of time, say 24 hrs, that they would stay, and the shorter the time period, the less resources you would get, and the longer the time, the more resources you get, but the more chance of some or all of them dying on the mission.

RE:Bastlstien not to urgent but if you have the time to look

2017-09-21 09:56:31
Wow. My mind has been blown.

RE:CO2 DUN DUN DUNHHHHHH

2017-09-20 21:19:51
I voted "I just want pizza". But, I think its a good idea. I was in the mood for pizza. P...I...Z...Z...A...

RE:Coming in 0.44.0 - Resource Toxicity

2017-09-18 23:50:58
Thanks for the info, Bast

RE:Coming in 0.44.0 - Resource Toxicity

2017-09-18 19:01:14
Hey just wondering @Bastecklein are you planning on releasing it soon? Tomorrow or Wednesday maybe?

RE:Not Losing Money, but construction on a building that requires only money now is still continuing

2017-09-18 09:57:12
Soo…How would I get rid of some of it?

RE:Sports Teams and Arena

2017-09-17 14:42:21
Thanks for the help @Ottoich @jova it was the first circular building I made (or at least tried to make) so I didn't know that much about the windows. Thanks again!

RE:Coming in 0.44.0 - Resource Toxicity

2017-09-16 22:56:30
YAY!! MY TRASH IDEA IS FINALLY BEING ADDED! I AM NOW ACCOMPLISHED IN LIFE! EVEN IF ITS JUST A "TRASHY" (get it) IDEA! AGAIN, YAY!!

RE:Sports Teams and Arena

2017-09-16 13:26:10
UPDATE: Added picture. PM me for .svg file.