SPARKY0303's Recent Posts

As a person that doesn’t make quick simple designs I rather know what people think would be useful or needed in game (of course these won’t be confirmed ,they are just idea to be pushed to bast if there good enough)

1st idea water plant . So many of use on my colony 2 have to build big grids for water but not for power as there is a power plant to fix that .so why not a water plant that would use ore and sugar to run this 2x2 water plant that could produce 1k or 2k water

2nd idea large storage unit . So with mc2 building small but tall towers for storage wouldn’t be pleasant looking for a forever expanding towns and large settlements so making a bigger wider version of storage might be the way to go , this could be 3x3 or 4x4 carrying 500k or even 1mil of every resource that the storage yard has , this would make a cleaner settlement while doing the same job . This could even work for warehouses
2mo ago
Gold upgrades or anything gold I don’t think is needed but maybe with your building inspirations probably make something for alien tech like a huge amount of a resource and a small amount of alien for a bit more alien
2mo ago
May I ask where is the problem for gold is we have a very efficient gold lab why would we need this
2mo ago
does anyone know whats the quickest platform and how long i cant wait to sort the crystal problem

2mo ago
Okay so a big problem has arrived ,of course the main bug has been fixed with resources but how do you keep up on lunar world with everything requiring (re) I’m not saying this because I have alot of things but i really think there should be a way to get (re) automated or does someone know on lunar a way to over come this non stop 100rover business unless grouping becomes a thing then struggling won’t be a thing but automation is good .even have it for late game like a late game ore frack. like a re alien drill! ,which could have no people but run on really small amount of alien resource; just anything that will make it possible to not use bots as on phone if anyone has noticed, a lot of bots lag.
4mo ago
So first I like to address that solar roads don’t give the power supply it should this isn’t major but just a heads up.

Secondly when getting rid of an outpost with no other buildings anymore/never for the settlement ,I doesn’t get rid of the tab and border and name this is pretty big as now when having settlements for gold mining or whatever ore you chose to have it , you now are left with a horrible long line of pointless tabs

This on ios
4mo ago
My opinion I would put an ad on mc1 & 2 when you quit for a start for non licensed players/non premium (I don’t know if you already do as I have the full version )and more focus on multiplayer sense will help spread the word like most games with these clans/groups to push players to invite other (it’s just a marketing strategy not assuming you don’t know just remember to make sure your able to keep a living making these gems
4mo ago


Member Since
September 12th, 2022
Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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