sirdrewdude's Recent Posts

RE:My Colony v0.94.0 Released

2019-09-10 21:26:19
@bastecklein have you put the update out on web yet? It's not showing up :/

RE:Colony Wars Beta Status

2019-05-23 01:29:31
Does multiplayer work? For me it doesn't

RE:My Colony v0.86.0 Released

2019-05-18 01:44:08
Template files @bastecklein

RE:My Colony v0.86.0 Released

2019-05-16 12:43:17
@bastecklein is there going to be a forum thread for people posting their regions map?

RE:Big Game Saving Change on v0.86.0 - Page 2

2019-05-14 13:04:32
Yep same here

RE:Big Game Saving Change on v0.86.0

2019-05-12 23:05:05
I also would like to ask if there is anything different with the way people work/anything different concerning jobs? Because whenever someone goes to "work" they disappear and then go into the nether or something because they aren't actually even employed there :|

RE:Big Game Saving Change on v0.86.0

2019-05-10 18:49:29
otherwise, I'd say that this is pretty stable and it has fixed that problem of losing things. Also, what did you change with the virtual colonists?

RE:Big Game Saving Change on v0.86.0

2019-05-10 18:47:06
hmm
ok

RE:Big Game Saving Change on v0.86.0

2019-05-10 17:54:32
I would also like to ask if you changed anything regarding homelessness? I have literally double the amount of housing for my people, yet almost 90% of them don't have a job (Which I have enough for all of them) and are homeless...

RE:Big Game Saving Change on v0.86.0

2019-05-10 17:01:12
It works pretty well, but it is a bit laggy when loading a region. It also is kinda laggy in general.

RE:Section for resource maps in regions

2019-05-03 01:18:25
No, I mean that you have the layout, not the actual thing. It would be nice to have some sort of highlight to place things down so you can finish the map how it is, not doing some weird thing then accidentally breaking it (Ahem)

RE:Section for resource maps in regions

2019-04-28 23:54:38
yes, but I think there could be ways to make these maps more accessible. Also, there could be a way that in the game that you could "screenshot" the map so people could see it in my colony but not interact with it.

RE:Section for resource maps in regions

2019-04-28 17:29:38
Or in the coloniae where we could post ideas for a map to build to maximize resource production

RE:Section for resource maps in regions

2019-04-28 17:29:25
We would have a thread in the forum, possibly.

Section for resource maps in regions

2019-04-27 16:53:04
For most people who use regions, it can be annoying to get a map for a resource and then build it. I think there should be a section dedicated to this so we can share useful maps quickly.

RE:Starships

2019-04-27 16:45:02
yes, and then starships value would have to be decreased. The essential end-game resource is starships since they are so expensive. with regions, people would just fill maps with starship creators and they would be rich. It would just break the GDP

RE:Neat idea 4 ether + more

2019-04-27 16:42:45
yeah, that could work. It could also be used to stimulate the economy when only offered on harder maps, making people use those maps to want to turn a profit for selling those rss to other colonies that need it. Another way is to make it so those buildings need a steady source of it so then you would be constantly buying it. With the auto trade tool, for example, this could be a perfect idea.

RE:Neat idea 4 ether + more

2019-04-25 01:19:22
*Research converter could also produce ether*

Neat idea 4 ether + more

2019-04-25 01:02:25
I think that ether could be a new renewable power source. It could be used to make a diamond ether reactor that would generate unholy amounts of power. I also think that ether could be accessible by all civilizations by using a high-powered lazer that would use ore and lots of power to create ether, and uranium as a byproduct. I also think that ether bots should be added soon as well. I also think there should be a way to make a sort of thing that you could use to designate to a certain resource, like when you place an ore mine down here could be a setting to make it so when the ore mine has been used up to be rebuilt. I also think it could be a mass click thing too so you aren't wasting time with every single one trying to set it up.

RE:feed back on regions about compress save

2019-04-07 22:27:35
So essentially if the region is set to not compress save, you want it so a new map will not automatically be in compress save?

sirdrewdude

Member Since: 2018-12-06 00:20:28
Last Active: 2020-02-26 02:28:13
Post Count: 92 (View Posts)
Welcome
Ape Apps is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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