So I made this list because it is a lot better than the last one...

--------New Tiles/Buildings---------
--short-growing grass-animals cannot eat this grass, but it stays short forever and does not have to be cut, would cost more than normal grass.

--bridges-bridge over rivers and ditches that allow visitors to cross over

--animal bridges-bridge over rivers and ditches that allow animals and vehicles to cross over

--deep rivers-not my idea but I thought it was worth noting, not sure how they would work

--house-2x2 building that the "player"/farmer could live in

--more crops-just more crops in general, not really need yet

--vancy tollbooth-just like the normal version but visitors have to pay more, also vote more to build and decreases attractiveness more

--large silo-stores more than the normal will

---------New Vehicles----------

--large lawn mower-normal lawn mower but 3 wide or 2 wide

--large harvester-normal harvester but 3 wide or 2 wide

--automatic lawn mower-normal lawn mower but mows by itself

---------New People--------

--Rich visitor-pays twice as much for everything but rarely appears

--Famous visitor-pays normal or slightly increased amount but increases attractiveness level temporarily, if unable to leave for too long, disappears

--Farmer/player-doesn't have to be controlable, but lives in house

--------New Animals-------

--Horse-like a cow but eats any

--goat-Like a cow but eats multiple things

--fish-swims in rivers and (maybe) increases attractiveness

--wolf - not my idea

--dog/cat-would be pet of farmers and could follow visitors around for a while (should probably have a limit for how many you can have)

--------New game mechanics------

--encyclopedia - just like the one from My Colony

--chatrooms - just like the ones from My Colony

--weather--
--rain-decreases attractiveness but speeds up from growth
--clouds-basically rain but less effective
--high winds-slowly destroys crops waiting to be harvested(they would still regrow)
--hurricane-would be like a hard mode thing, would pause drop growth, lower
attractiveness to 0, and would scare away any remaining visitors

--hard mode-increases difficulty of game, slows from growth slightly, adds hurricanes, makes every cost slightly more, could add a few "disasters" causes animals to grow slower, harvesters and lawn mowers would eventually break down... Things like that

--easy mode- decreases difficulty of game, increases crop and animal growth, reduces prices, things like that

--land annexation- not my idea, but a great one! would probably work similar to how it works in my colony, just gives you more land

--badges/achievements - this would be cool for My Colony too, you would get an achievement when you "completed" the game, got your first harvester, planted every crop, got a specific amount of cash, and so on...

-----------------that's all!-------------

Just want to say the fish would be cool and I love this game, thank you B A S T!

-KingPenguin5005