This time, it is not much about the gameplay - but some ideas of neat objects for a better stylized map...
City related items
- <Concrete Cliff Walls>
Like what cliffs do, but it is reinforced with concrete for fitting urban environments.
Of course, for decorative use, or it can do some real blockade jobs.
- <Civilian Vehicles>
Stuff like taxi, buses, ambulance. Totally decorative.
- <Garrisonable Civilian Buildings>
Before really implementing garrisoning features, maybe the civilian buildings can be implemented as decorative objects first.
- <Street Lamp>
500% an urban object. Maybe a light source too.
- <Piles of supplies>
I'm very sure it is kind of wierd seeing ore deposits popping out in the city... So this alternative object will act as a resource deposit.
Battlefield related items
- <Starship Wreck>
Humm. Looks like there was a fierce space battle... some time ago.
- <Tank/Aircraft Wreck>
Common battlefield scraps.
- <Burnt Trees>
Now it is just charcoal and ashes.
It might fits well into both water and dry lands.
Tents that are probably now being used by somebody... But who cares? They are harmless!
Suburb related items
- <Farm Fences>
They can keep some animals (and also soldiers) off from the crops.
- <Hay Bales/Piles>
Some harvested hay. Seemed the farmers did not make hiding these crops inside their barn on time before the battle comes.
Imagine you can still sit on your sofa watching TV even when bullets flying at your frontyard...
- <Light Post>
Some illumination in the dark suburban night would be good.
- <Dig Sites>
These archaeological dig sites will bring us some valuable ancient alien artifacts.
Maybe a victory point provider in a different gamplay mode.
- <Abandoned Artillery Platform>
Once captured, it can do something useful.