This current idea will be set on hold, because bastecklein said he isn't smart enough to make that game. Now another possible idea that I had in my mind, is a game like Seedship, which I have been playing for a couple days. This game will be called "My Space Journey". The starting dialogue will be shown below.
You are in a spaceship, designed in the United Earth's shipyard, called the Shuttlepod. Not like an ark, but like an shuttle. 100 colonists are in their frozen dreams in space.
January 1, 2275
[*]Humanity has gone extinct. It is up to you to make another home for these 100 colonists. Find a planet that is suitable for the hundred colonists to live.
Second page dialogue:
Anything that is damaged will awake the colonists, and damage must not be assured within your journey. Please scan the planet if it is habitable.
The space shuttle arrives at a galaxy, called [Galaxy name]. The spaceship is at the [Northern/Eastern/Southern/Western/etc] side of the galaxy, at galactic coordinates [X:xxx(1-999); Y:xxx(1-999)], at the star called [Star name]. The star system* contains [number(1-10)] planets, [number(1-5)] of which are rock planets, and [number(1-5)] are gas giants. [none/only one/number(2-9)/all] of the planets have moons. The space shuttle ship now lands at the [first/second/third/fourth/etc(fifth-tenth)] planet. It has [number(1-10)] moon(s), and is a [rocky/gas] planet.
[When Scan complete]
Scan complete. Choose what to do.
Oxygen: xxxxxxx ppm (no more than 1000000 or less than 0)
Gravity: xxxxxxx Gs (max 1000)
Greenhouse gases: xxxxxxx bar
Carbon dioxide: xxxxxxx pa
Methane: xxxxxxx pa
Carbon monoxide: xxxxxxx pa
Sulfur dioxide: xxxxxxx pa
Nitrogen dioxide: xxxxxxx pa
Nitrous oxide: xxxxxxx pa
Water vapor: xxxxxxx pa (Note: only appears if the world is greater than 300 K)
Water: xxxxxxx m
Max elevation: xxxxxxx m
[*]Water ice: xxxxxxx
Land on planet
Surface probes: 5 starting probes
*If the star is a system or not
[*]Structures (may contain native population)
High-tech (contributes to scientific research; may contain resources (ore, steel, gold, etc. [usually 1-500]))
Monumental (contributes to cultural research)
Mediocre (does nothing)
Dangerous (kills colonists[random amount between 1 and 10])
[*]Native plants (may provide food)
Edible (gives food[random amount between 1 and 100])
Plantlife (does nothing)
Poisonous (kills people and takes food[random amount between 1 and 10 colonists, random between 1 and 100 food]
[*]Native animals (may help out with construction and getting resources)
Useful (helps with construction and resources)
Animal life (does nothing)
Dangerous (kills people and damages buildings)
[*]Native civilization (randomly named and populated)
Ice Age, Stone Age, Bronze Age, Iron Age, Middle Age, Medieval Age, Pre-Industrial Age, Industrial Age, Computer Age, Information Age, Robot Age
Democracy, Theocracy, Corrupt State, Warring State, Plutocracy, Cosmic Paradise, Athocracy (no culture)
Friendly (will aid you in certain conditions)
Isolationism (will do nothing)
Hostile (will attack you and steal your resources)
More will be shown later in this post. Please reply anytime. Thank you for understanding!