itsLiseczeq's Wall

itsLiseczeq is my old name and I don't know if you can change it...
My new name is cakedon :)
Welcome back! A lot sure has changed. My Colony 2 is really community input-heavy so if you have a suggestion, just make a post!
itsLiseczeq
6d ago
Wow... Yell with me!! Cu-stom-Map! Cu-stom-Map! Cu-stom-Map!
itsLiseczeq
13d ago
The reason that it was building for so long is that you need more than 1 builder. To send gifts you need a mass driver, or an equivalent
itsLiseczeq
14d ago
Okay, time to redesign the MC2:S logo.. haha
itsLiseczeq
20d ago
nice!
itsLiseczeq
20d ago
I'd say you should make your own forum post. This is looking rather cool to be buried on this thread, I think this is just to ask for advice, etc.
itsLiseczeq
20d ago
24 TPS? That's better than Call of Duty servers hahaha
itsLiseczeq
21d ago
THANK YOU BAST!!!!!!!!
itsLiseczeq
21d ago
Looking forward to seeing it in action ;)
itsLiseczeq
21d ago
Who's for Antiquitas Pavement? I think the surface painted over with patterns would be a better solution since you generally want a lot of roads on your maps
itsLiseczeq
22d ago
Awesomeeee! Thanks that you added the Ore Fracking Operation I made, you can actually see the virtual signature in action, that's really cool
itsLiseczeq
22d ago
bastecklein said:Awesome @itsLiseczeq , thank you for posting the first mod to the game!


Thank you for creating this awesome game! I will continue updating the mod (at least until you release creative mode) And congrats on 500 likes.. hehehe... :)
itsLiseczeq
22d ago
Vanguard said:Thank you. Here's few thing I noticed in V1.0.2:
- Raw Materials Depot is not free (needs 25 ore);
- Structures are not producing/converting at high rates as you described.



Thanks for the info. I must've missed the deposit, will fix in 1.0.3.
Resources will be produced normally as I wrote in the changelog. The reason for that change is that they really lagged the game for some reason, probably because they were making a lot of calculations every 1 tick. Everything costs 0 resources anyway so I think it won't be as much of a change. It's sandbox, not creative overall. Thanks again!
itsLiseczeq
22d ago
HOW TO INSTALL:
- Go to main menu
- Click on "More Options"
- Click "Activate Mod"
- Choose the mod file
- You're done! Thanks for using MC2:S
itsLiseczeq
22d ago
Hello everyone!
Do you miss Sandbox from My Colony 1? Well then miss no further! This mod is just for you.
UPDATED FOR 0.5.0! (Will work on 0.6.0 as well!)
DOWNLOAD (1.1.0/newest):

Features:
- All buildings cost 0 resources (free)
- Storage buildings now store 9,999,999 of their resource
- Really cool logo
- Rovers move insanely fast
Known Issues:
- No resources are being given to the player at game start (Engine bug/not necessary/will fix later)
Usage terms:
Use how you want. It's up to you. Credit me if you'd like, it's appreciated.



CHANGELOG

V1.0 (Release) - 23 Mar 2021


V1.0.1 (Hotfix) - 23 Mar 2021
+ Added the Ore Fracking Operation (Removed by accident)
* All production buildings now produce 9,999,999 resources per 1 tick
* All conversion buildings now convert 1 input resource into 9,999,999 output resources per 1 tick
* 9,999,999 of every resource is given to the player when game starts


V1.0.2 (Hotfix) - 23 Mar 2021
- All conversion and production buildings now produce or convert resources at the vanilla rate
+ Fixed bug where rovers would be stuck extracting 9,999,999 resources from a deposit


V1.0.3 (Hotfix) - 23 Mar 2021
+ Raw Materials Depot now costs 0 ore as opposed to 25 (Thanks @Vanguard )


V1.1.0 (My Colony 0.5.0) - 26 Mar 2021
* With the addition of new Utilities, buildings now require 0 Utilities. This means that you could need at least 1 Utility generated to make sure that the buildings work.
* All new buildings now cost 0 materials
itsLiseczeq
22d ago
Yeah.. Making a save file working is rough.
itsLiseczeq
22d ago
Really cool design as always :)
itsLiseczeq
28d ago
Another port, this time of the food silo from My Colony 1.
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itsLiseczeq
1mo ago
I want to make monuments. I think they will fit rather nicely
itsLiseczeq
1mo ago
This thing is huuuuuuuge!
itsLiseczeq
1mo ago

itsLiseczeq

Member
Member Since
May 14th, 2019
Welcome
Ape Apps is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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