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Merge Workers/Bots

6y
#1
Right now having 100ds of Workers to collect resources just slows down the game to some point where its nearly impossible to play
Eg.
right now I Play Zolarg on Sugar planet with 200 Worker and it lags pretty hard but when i delete them the sugargrow just eats my buildspace ^^
So in Summary over 400 Workers acroass the board;
200 Worker Drone
100 Waterbug
50 Lumberbug
50 Alumibug

ofc all this bugs need to find a Path.

Now heres my Idea is to reduce this amount with a Tech and building
Idea came from Bobs Tower Defence on Sc2 ^^
You put in 10 Worker of a Type and get a worker with a x10 Modificator
10 Workers of a Type get a 1x100
so in my Example above I would have fallowing;

2 Worker Drone x100
1 Waterbug x100
5 Lumberbug x10
5 Alumibug x10

This should reduce the calculation of path alot and i think its not so hard to implement (am i wrong?)

Greetings
6y
#2
it was suppose but no like it and i love this thing but it will be more smart to add automat building for zorlag to don't have this probleme
My Colony





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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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