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RGB selector

4y
#1
In things like the flag design and the colony color in the colony statistics, you are forced to select a color by picking what you want from a full scale of all RGB values. However, I propose that there be a little box at the bottom of these things where you can insert a specific RGB value if you have one in mind. This could be helpful for people who really want a specific color, but also, for some people who have worlds that are created to produce a specific resource (for example, people have maps of nothing but robot factories, or triantanium reactors, or enrichment facilities, etc.) they could much more easily color-code them by being able to select the specific RGB value of the given resource. I had this idea when I was picking the colors for my abandoned world Alpha Draconian map since that's where I import all my ether from to distribute to my colonies. I would like it if I could go into a program like paint or photoshop and use the eyedropper tool to find out the RGB of the color of a resource, such as ether, and then be able to select it and insert it to color code my colonies. I think there are a lot of improvements that could be made to flags anyways, but that would be a good place to start.
Plus, for people who might model their flags off of real-world flags (or who want to use the specific red, white, and blue shades that a specific country uses, sinc most countries use those, or if they wanted the pan-African colors, or whatever) then they could also find the official RGB color code for it and import it for their flags. Thanks for reading and hopefully considering this idea!
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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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