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Exploration elements. (Idea)

3y
#1
Hello guys!

This is an idea to make the open map even more interesting.

And as told, MC2 happens much more earlier than MC1. We might have much less knowledge on the new frontiers afar. We won't have many highly adaptable technologies unless we study the new planet and create some technologies tailor-made for the colony.

Studying the planet is not just simple as soil and rocks, there are always something that has high value for inspection and studying, which are rare and different from normal things, I'd call that points/locations of interest.


(Test render of some objects....... that's really too many things here)

The points of interest can be a rock (with something hidden inside), can be some regolith of different compositions, can be some rare minerals, can be some old rover wreckages from space missions many years ago, can be a meteor crater, etc.

The points of interest can be identified by its blue glow (not the crystalline lol). These objects can be inspected by a new class of rover called Explorer Rover.

Upon inspection, the explored site might provide some bonuses, or nothing in return at all. Possible bonuses in my mind are, research, resources, underground resource deposits (if we have resource heatmap), discoveries that provides your colony with extra funds, etc.

That's what in my mind so far. What do you think regarding adding more exploration elements?
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