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An actual AI for building (Priority in building)

6y
#1
Everybody tried to make a giant cluster of machines at one place at some point, and they realised that builder bots instead of going to the first one "placed" they just go to the nearest one which makes them lock up the "placed" machines inside and be stuck until you cancel the "placed" machines or let them in by destroying the blocking machine. I would love a system like in Rimworld where bots have a 1-10 priority meter. Like for example 1. Build that famr we are starving and 7. Build those roadpaths so you can move faster. I would also love a way to make an area designed for building a specific thing like Regolith Mines so I don't have to place them every couple of minutes.

If you like this idea probably you would like those too:
Parking Spot / Tool : https://www.ape-apps.com/viewpage.php?p=9878
Planning / Blueprint Mode : https://www.ape-apps.com/viewpage.php?p=9881
6y
#2
i prefer to have a game who work well than a game crash every 5 minute a lot of people play on phone and for a lot there phone can burn so it will be better to optimize the game who after can support this but it is a good idea to don't put in the bean
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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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