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Hello guys!

May I proudly present my fan lore about the history of My Colony Universe!
WARNING - EXTREMELY LONG POST
This post is very long - it will take some time to read.

THIS IS NOT CANON
Not all details have been confirmed or included as canon by @bastecklein or happened in any games related to My Colony Universe yet. The actual events may vary with those mentioned in this post.
Anyways, don't take that as 100% canon!

The calendars and year used would be Earth ones.

Time of the Ancients (??? ~ 1.2 billion years before Alpha Draconians)
Once there was a thriving old civilization ruled over the Milky Way Galaxy, which now they are called the Ancients. Even for the Alpha Draconians, there are limited documents about their history. The following will state the events recorded and decoded so far.
  • The Old Holy Galactic Empire (???).
    That was the oldest trace of the Ancients found.
  • Galaxian-Titan War (???).
    There were very old literature records about this war. The war between the Holy Empire and the warlike colossus Titan civilization. There are still some rare Titan relics found in the Milky Way, though some historians doubted the reliability of them.
    The war was supposed to put the Titans to extinction.
  • The Old Dark Galactic Empire (???).
    Somehow the old Empire turned to the dark side. From this time on, the documents about them are more difficult to find.
  • Reptilian Exodus to the Milky Way (~3 billion years ago before Alpha Draconians).
    The first record of Reptilian immigrants into the Milky Way from another galaxy. Some documents from Alpha Draconians stated their ancestors were nomads with only mostly low tech equipment.
  • Galaxian-Reptilian Wars (~2.3 billion years ago before Alpha Draconians).
    The continuous immigration of Reptilians caused conflicts between these new migrants and the master of the Galaxy. However, the Reptilians were not expelled from the Milky Way successfully, an armistice was signed after prolonged warfare. Reptilians stopped immigration in exchange for peace.
  • Disappearance of the Old Galactic Empire (~1.2 billion years before Alpha Draconians).
    The largest mystery of galactic history - the disappearance of the Ancients. Most existence of the vast Empire vanished just in a… flash, leaving most parts of the Milky Way Galaxy abandoned. Some radioisotopic dating recorded most ether pollutants of abandoned Ancient cities appeared since the event.

Rise of Reptilians (~4.1 ~ 2.8 million years before human history)
The Disappearance of the Ancients gave rise to the Reptilian immigrants, though discovered a bit lately, they began expanding further into the empty Milky Way Galaxy. Later the Reptilian Empire of Alpha Draconians was formed on the foundations of the disappeared Empire.
  • The Reptilian Kingdoms (~0.6 million years before Alpha Draconians).
    The Reptilians recognized the disappearance of The Ancients as scout ships were sent after years losing contact with them. Seeing this as an opportunity to expand their borders without anybody to stop them, the nomadic Reptilians soon reorganized themselves as the Reptilian Kingdoms.
  • Great Reptilian Expeditions (~0.5 million years before Alpha Draconians ~ 0.3 million years before Alpha Draconians).
    Hundreds of expeditions were conducted by various Lords during the Kingdoms era. They salvaged most remaining technologies of the Ancients, however unable to decode all the data at this moment as their limited knowledge of these high end technologies. Some new Reptilian major cities rose from these ruins.
  • The Warring Lords (~0.3 million years before Alpha Draconians ~ 10 years before Alpha Draconians).
    The powerful artifacts of the Ancients impressed the Reptilians - those supposed to bring prosperity to the entire race, however, became the source of ambitions for the Reptilian Lords. Thousand years of wars, were only for scrambling for these powerful gadgets.
  • Reptilian Unification War (~10 years before Alpha Draconians).
    Kingdom of Draconis was the weakest kingdom among the Reptilians, until the time of Lord Alphari - influence of Draconis rose to new heights, threatening the strongest Reptilian Lords. Lord Alphari defeated all the Reptilian Lords in a 10-year long war, successfully unifying the entire Reptilian race for the first time since the immigration.
  • Birth of the Reptilian Empire - Alpha Draconians (~3.5 million years before human history).
    Lord Alphari established the new unified Empire of the Reptilians, named Alpha Draconians, with the national motto ‘Rising from the Harshest to be the Strongest’. Alphari was the first Overlord of the Empire.
  • Successful Decoding of the Ancient Artifacts (~3.5 million years before human history).
    One of another most impactful achievements of Overlord Alphari was, he supported, and later personally participated in the research of Ancient language decoding. With more plentiful resource support than ever, most major elements of the Ancient language were decoded, which allowed the Alpha Draconians to reverse-engineer these technologies, turning the undeveloped Reptilian civilization into one of the most brutal Galactic superpower, inherited with the most powerful technologies.
  • Glorious Conquests (~2.8 million years before human history).
    Another greatest conquest of Alpha Draconians took place under the rule of Overlord Ks'khip. This famous Overlord of Destruction put an end to and enslaved thousands of minor civilizations scattered in the Milky Way Galaxy, which one of the civilizations includes Insectoids, providing highly reproductive slaves. This conquest created the foundation of core Alpha Draconian territory.
    Right after such a successful conquest which brought Alpha Draconians to the peak golden age, the Reptilians began referring to themselves as ‘the descendants of the Ancients’.
  • Secretive Galactic Domination Doctrine (~2.8 million years before human history).
    This doctrine formulated by the Overlord Ks'krupp, the descendant of Ks'khip, advocated the secretive way ruling the vast territory of the Empire spreading and maintaining influence by utilizing covert agents to control regions with minimal signs, which helps shaping the image of Alpha Draconians as an unreachable deity. Such doctrine impacted the future development of Alpha Draconians.

The Revival of Insectoid Civilization (~20th century of Human timeline)
Insectoids were being enslaved by Alpha Draconians for millions of years. However, an uprising changed the fate of the Insectoids, which led to the revival of the long lost Insectoid civilization, in the form of the Zolarg Empire.
  • The Uprising on Draconis 12 (~1920s of Human timeline).
    It was a historical turning point for both Alpha Draconians and Insectoids. The uprising led by the Insectoid Zolarg successfully overwhelmed the colonial government, and purged all the Reptilian existence on the planet. Freed from slavery, these first group of freedom fighters formed Zolarg Empire right on this planet - which the planet was renamed Zolarg Prime, and the uprising leader Zolarg became the first Emperor of the revivaled Insectoid civilization. The uprising also first revealed the corrupted, weakened national strength of the seemingly invincible Alpha Draconians, who were still blinded by their national pride.
  • The Insectoid Uprising Movements (1920~1950s of Human timeline).
    Encouraged and inspired by the success of Zolarg's uprising, Insectoid slaves over Alpha Draconians also followed the same path revolting against slavery. Though not all had been successful, the Insectoids successfully took over an unimaginable number of Alpha Draconian colonies and cities. Most of the Insectoids who earned their freedom joined the Zolarg Empire to fight against the enemy of their ancestors.
  • The Revival War (1950~1970s of Human timeline).
    Despite the success overcoming the slavery forces of their slave camps, the Insectoids had something more overwhelming to handle - the formidable regular forces of Alpha Draconians, trying to regain control on their slaves. Yet under the united command under Emperor Zolarg, they managed to defeat Alpha Draconian regular forces in this 27 year long war, using the new subterranean guerilla tactics. The war recorded heavy casualties of both sides, however, Alpha Draconians stalled their operations against the Insectoids, which earned extra time for the Zolarg Empire to fortify themselves and settle down some basic administration matters.
  • ‘Groot Opwekkingsplan’ (1970~2010s of human timeline).
    This period was also known as the ‘Great Revival Period’, the period when Emperor Zolarg formulated the policies for the early Zolarg Empire, to rebuild, strengthen and revive the Insectoid civilization, to restore the dignity of the Insectoid race. Under the common efforts of the Insectoids, with the help from both knowledge from the ancestors and some basic industrial knowledge from Alpha Draconians, the foundations of the Zolarg Empire were built up. The fast-rising Zolarg Empire became a supernova of galactic power at the end of the Revival Plan.
  • Declaration of Insectoid Liberation (~1990s of human timeline).
    Emperor Zolarg made a declaration on behalf of his Empire to Alpha Draconians - the Zolarg Empire, will liberate the remaining brothers and sisters under slavery at all costs. The Declaration established the long term aim of the wars against Alpha Draconians.

Old Earth Era (year --~2051)
The Old Earth Era is the time of human history before United Earth. The Old Earth Era is when humans begin exploring more parts of the galaxy, as well as beginning extensive colonization on new planets.
  • The Jameson Formulas (2027).
    The genius scientist Professor ‘Einstein Jr.’ Lob Jameson published a paper about special formulas of space continuum mechanics. These formulas make a breakthrough on long range space traveling technologies.
  • First Practical Hyperdrive Engine (2030).
    With the help of Jameson Formulas, the first practical hyperdrive engine in human history was created by the team of Project Next Sun. The innovation was named Jameson Engine.
  • Journey of USP Discovery (2031-2033).
    The USP Discovery is a test object for the Jameson Engine. The probe was launched by NASA of the USA in the year 2035. It had successfully taken photos and data recording of stars and planets at locations about a lightyear away, and at last hyperjumped back to Earth after 3 years of missions, with excellent integrity conditions maintained.
  • Planetary Decay Theory (2031)
    Ecologists and geologists discovered a strange phenomenon taking place on Earth, the important resources, from the minerals to the oil, began decaying into unrecyclable, unusable forms. It was suspected that this decaying was catalysed by climate change.
    A theory was formulated predicting the depletion of vital resources within years and this must be stopped. However, most people did not believe this theory to be true, until the Global Resource Crisis.
  • The Space Colonization Race (2032-2047)
    With long range space travelling became more possible at that time, a new space race was ignited globally - from the global powers to the most underdeveloped countries, from government bodies to independent organisations, they had their own aims. Some seek for wealth and resources, some seek for opportunities and a new start, some seek for knowledge and discovery. It was a milestone for humanity - first attempts for an extensive space colonization in history.
  • Global Resource Crisis (2038-2050)
    The worries stated in the Planetary Decay Theory was proven a fact in 2038, beginning with the abnormal depletion of oil fields in Arabia - the black gold turned into black, harmful, indecomposable sludges.
    For the coming years, more vital resources from iron ores to rare earth metals decayed into sand and dust, which greatly impacted the global economy at the foundations. Which eventually caused all space colonization programmes abandoned by Earth in the year 2047.
  • Miracle Formula (2050)
    The Project SEED ecologists from colonies discovered the Miracle Formula, which included a method to reverse the process of planetary decay. It was sent to Earth in the year 2050.
  • Restoration of Earth (2051)
    Terraforming devices derived from the Miracle Formula successfully restored Earth back to the conditions about 150 years ago within a year, which saved the entire humanity on the Earth.
  • The Grand Collapse (2051)
    Although Earth had been saved from a catastrophe, however, the existing governments no longer had any capabilities maintaining the nations, after years hammered by the economic impacts from such a disaster. The world fell into the status of anarchy.

Rebirth of Humanity (2051-2061)
Right after the Grand Collapse which marked the end of the Old Earth Era, humanity on Earth was in massive chaos, while most colonies outside Earth were deserted and had to survive on their own. Until the United Earth reunited humanity.
  • United Nations Dissolved (2051)
    Without any valid members at all, and at risk of ‘bankruptcy’, the United Nations officially dissolved, with all its assets sold at the end of the year, to a group of plutocrats who had survived the crisis.
  • Formation of United Earth (2052)
    The legacies of the United Nations were reused by these plutocrats, they rebranded the old international governmental body into a new organisation the United Earth, aimed to restore prosperity and order of the Old Earth.
  • Earth Reunification War (2054-2055)
    After 2 years of preparation though gathering weapons and manpower from black markets and government fire sales, the global military campaign was launched by United Earth. In the 1.4 year long war, United Earth brought the major cities and regions under their control.
    The rise of United Earth was inevitable to the rest of the world. It had pressured the remaining regions, no matter at war or not, surrendered and accepted annexation at the end of the war.
  • Official Establishment of United Earth (2056)
    A month after the end of the Reunification War, the main official governmental structure of United Earth was established - The President taking the leader role of the government, with the General Assembly responsible to the President.
    The General Assembly is the decision making centre of the United Earth, composed of representatives from different administrative regions to show a certain extent of democracy. However, the President still has absolute veto power in the General Assembly, in addition to a series of exclusive powers.
  • Restarting of Colonization Programmes (2061)
    With the Earth gradually stabilized and having the economy restored back to early 21th century standards, United Earth announced the recontinuation of space colonization projects abandoned by the Old Earth. This included re-establishing control on the remaining surviving Old Earth era colonies.
    The restarting of colonization was regarded as the dawn of the United Earth era in human history - from that time on, human civilization began to develop and expand faster than ever.

Rise of Humanity (2061-2083)
The New Era referred to the early times of United Earth after the recovery from the Old Earth era disaster. It was another golden age in human history, human civilization beginning to rise quickly in the Milky Way Galaxy. Despite opportunities, there were also new unknown challenges.
  • First Reformation of Security Council (2063-2065)
    The national security agency of the United Earth, Security Council, went under a series of reformation from 2063 to 2065, improving and fostering the efficiency of peacekeeping missions on Earth and foreign colonies, as well as established a controversial high pressure security regulation called AEGIS Protocol.
  • Formation of Space Marines (2068)
    In order to protect foreign colonies and Earth from potential Alien threats, United Earth Space Marines (UESM) was formed.
    Space Marines gradually replaced Peacekeepers security forces of the United Earth as the official military.
  • First Official Contacts with Minor Alien Civilization (2069)
    United Earth colonization fleets discovered an underdeveloped alien civilization on the planet Hakenduz-35. United Earth officially contacted the Hakenduzians, establishing the first diplomatic relations with an alien race.
  • Alien Membership System (2071)
    With more and more minor alien civilizations discovered, United Earth saw that as an opportunity of wealth and influence. In order to convince them sharing their resources with United Earth, an Alien Membership System was established, allowing alien member states to enjoy a series of benefits including protection from Space Marines and preferential treatment on trades. In return, the alien member states had to pay yearly membership fees.
  • First Starship in Human History (2071)
    The first starship of United Earth, UES Ark, finished construction in 2071, Martian Industries shipyard on Mars orbit. UES Ark was a prototype long range colony ship, built for exploration and colonization of the Icarus System.
  • Deimos Events (2072)
    It was a legend of the legendary Space Marines elite squad led by Sarge, a story to save Earth from an evil artificial intelligence - though, with some confidential details which United Earth decided to keep it secret, rumored to be time travel to erase history of a parallel timeline.
  • Wormhole Navigation Technology (2075)
    A set of technological advancements in space navigation technology allowed safe traveling of wormholes, which the wormholes act as a great shortcut for expanding into further regions.

Human Civil War (2083-2084)
This was one of the most impactful wars in the Galaxy. Yes, it's name is Human Civil War, however, things were not simple as most thought at that time - it eventually involved the 3 major civilizations of the Galaxy, and also gave birth to the fourth major civilization. The war also impacted the future patterns in the Milky Way Galaxy.
  • Secret Independence Society (~2068)
    The Secret Independence Society (SIS) was the predecessor of the League of Independent States. It was established shortly after United Earth began using high pressure policies to tighten control on the colonies. The SIS worked in secret, cooperated with suppressed people and black markets. Their ultimate aim was to bring true freedom to humanity, freeing them from the internally corrupted ‘tyranny’ of United Earth. They are also one of the earliest groups of humans who made contact with another major civilization in the Galaxy (to be specific, Zolarg Empire) far before United Earth even acknowledged their existence.
    Their existence remained very much not known by the United Earth until the outbreak of the Civil War.
  • The Alpha Draconian Conspiracy (around a few months before the outbreak of war)
    It had been a tough time for Alpha Draconians since the Insectoid slave uprising events. To restore the national pride of Alpha Draconians and to find resources repairing the badly impacted economy, Overlord Betahan decided to prepare a secret invasion on humans, picking the timing humans were at the blink of civil war.
    At the same time, another conspiracy took place internally - the rivalry between the Overlord and the Lords of Inner Circle.
  • Terra Nova Incident (2083)
    The Incident was the fuse of this war. Everything started with Terra Nova boycotting the heavy taxation of United Earth. Unable to bring the situation under control through conventional routines, United Earth decided to take the most violent military action against Terra Nova (which such decision was partly due to Alpha Draconian covert agents secretly intervened the General Assembly, to accelerate the outbreak of war).
    The incident provided an excellent excuse and opportunity for SIS to throw up a nationwide independence war. SIS militias ambushed the Space Marines in Terra Nova, liberated the colony, and officially declared war on United Earth.
    From that time on SIS was officially renamed as the League of Independent States (LIS).
  • Zolarg Empire Entry into the War (2083)
    Before the war, LIS secretly signed an alliance pact with the Zolarg Empire a few months ago (for different aims respectively, but both sides were seeking bilateral support).
    LIS called for Zolarg reinforcements under strong countermeasures of the United Earth. The entry of the Zolarg Empire into the Human Civil War had successfully put the United Earth into a war of two fronts, however the overall situation had not improved very much, the war turned into a stalemate afterwards.
  • Barracuda Blues Events, and Alpha Draconian Invasion (2084)
    United Earth discovered an Alpha Draconian secret stronghold with an army of war droids (built for invading humans) in the colony Barracuda Blues, mistaken as an abandoned military research facility. United Earth sent scientists to the site in order to obtain unknown technologies that could help them win the war against LIS.
    The discovery at Barracuda Blues was the result of political rivalry in Alpha Draconians, the Inner Circle attempted to sabotage Overlord's invasion plans.
    The true identity of the facility and the ‘mysterious machines’ was not known by humans, until similar Alpha Draconian war machines of similar models popped out from nowhere, attacking human colonies and cities - The beginning of Alpha Draconian Invasion, an unexpected event during the civil war.
  • Battles Against Alpha Draconians (2084)
    At the beginning of the Invasion, Alpha Draconians had been successful that they had occupied over half of United Earth territory.
    Under a common threat from afar, the United Earth, LIS and the Zolarg Empire agreed to put a pause on the civil war, and formed a temporary alliance to expel Alpha Draconian intruders. Their joint operations successfully recapture human territory one by one, slowly setting the intruders back.
    Alpha Draconian Invasion ends after the decisive Battle of Barracuda Blues, the last main portal stronghold destroyed by the alliance, all the Alpha Draconian forces in human territory were shortly destroyed.
  • Continuation Human Civil War (2084)
    The civil war was not over.
    Despite victories repelling Alpha Draconian invasion, the forces of United Earth, LIS and Zolarg were almost exhausted in fierce battles with Alpha Draconians (especially after the Siege of Barracuda Blues), little resources they had to continue a large scale war.
    While the Zolarg Empire quitted the war by signing a white peace with the United Earth, both LIS and United Earth sought an opportunity to conclude the war in a single battle.
    The Battle of Kaisergrounds was the end point of the Human Civil War, the only but the last battle after the Invasion event. Kaisergrounds was a strategic stronghold which was the important gateway to the core economic regions of United Earth. The battle ended with the United Earth forces regained control of the planet, it had contributed United Earth a strategic victory.

New Galactic Era of the Milky Way Galaxy (From 2084 on)
The Human Civil War and the Alpha Draconian Invasion during the war, had drawn the major civilizations closer. The New Galactic Era was the time things in the Milky Way began developing in galactic scale and perspectives.
  • Armistice of Hoxton (2084)
    The Armistice of Hoxton officially ended the Human Civil War, despite it being just an armistice. The armistice defined the United Earth-LIS border in the future, which the border line was known as the Hoxton Line.
    To conclude, nobody had won a total victory in the Human Civil War, however, each side won alternatively - United Earth won a strategic victory which LIS could no longer push deeply into the core territories, while LIS achieved their primary aim of gaining independence.
  • Official Establishment of League of Independent States (2084)
    The League of the Independent States was officially established 3 months after the Armistice of Hoxton was in effect. The League promised fairness, autonomy and freedom to the member states as stated in the Declaration of Independence.
    The League of the Independent States had no actual leader in power. Instead, each member state cooperates under the common principles, bearing the common responsibilities protecting people of the League.
    Though the establishment of LIS was officially recognized by their ally Zolarg Empire, the United Earth General Assembly declared they would never accept any rogue states in their ethnic territory.
  • The Midnight Coup (~2084)
    With the failure of invasion on humans, the core Reptilian society of Alpha Draconians lost all confidence in Overlord Betahan. Shortly after the end of invasion the Overlord was assassinated by Inner Circle covert agents.
    However, it did not put an end on the political crisis in Alpha Draconians, the coup further made everything worse instead. Every Lord of Inner Circle schemed to reach the throne of ultimate power, however there could only be one supreme ruler in Alpha Draconians. In order to secure the thrones for selves, the Lords fell into a status of internal political war.
    The absence of Overlord, and the internal political instability, catalysed the decay of Alpha Draconian influence in the Galaxy.
  • Emerging of New Galactic Empire (2086)
    The decayed Alpha Draconian influence after the Midnight Coup were not able to maintain control on a number of puppet states and territories, they began to break away from the Alpha Draconians.
    This had also given rise to the mysterious organization New Galactic Empire, who then annexed part of the states that broke away from Alpha Draconians. They called themselves the true descendants of the Old Galactic Empire, who carried the ‘inevitable destiny’ reviving the old Imperial glory.
    Though the ambitious organisation lacked strength to compete with any of the galactic powers in the Milky Way at the moment, the powers actually worried the ‘New Empire’ could be a large threat to them in the future, given their capabilities spreading influence at an unprecedented rate.
  • Further Discoveries in Barracuda Blues (2086)
    United Earth sent another research team investigating the remains of the Alpha Draconian stronghold and facilities. The team revealed a fact about Alpha Draconian technologies - they were derived from the Ancient technologies recorded on the ancient artifacts.
    The discovery further fostered the research and decoding on the information on the artifacts of the Ancients in United Earth.
  • Bradley's Military Reform (2086-2093)
    The new head of the United Earth Security Council, Marshal Bradley (which was the supreme commander throughout the Human Civil War), threw up a massive military reformation in order to suppress the military capabilities of LIS, including expanding the scale of Space Marines and especially the Starfleet (which the number of starships during the Civil War barely met demands on the battlefields), written a new professionalism military doctrine, and supported the development of new generation starships.
  • LIS Black Market Trade Union (2088)
    The blockades and embargo on LIS by United Earth had cut down most of the methods for LIS to contact the outside world. In order to survive and maintain development under the difficult conditions, LIS officially established the LIS Black Market Trade Union which facilitates external and domestic trade of their member states.
  • Galactic Colonization Race (2102~???)
    Seeking for further power in the Milky Way Galaxy for their own aims, the 4 civilizations of the Galaxy entered the galactic colonization race one by one. Alpha Draconians started the race, who were desperate to restore their ‘superiority’ in the Galaxy despite political instability.
    From the centre of the Galaxy to the Outer Rims, they were all targets of colonization.
  • United Earth Ancient Archives (2109)
    The Archives is a department of United Earth which is responsible for regulating research and usage related to Ancient alien technologies. Apart from regulations, they also take part in the research of the ancient technologies. Since the Archives existed United Earth had better progress extracting ancient knowledge with better organisation.
  • Chaos in Alpha Draconis and Restoration of Overlord (2112)
    Oligarchists in Alpha Draconis had been dissatisfied with the absence of Overlord for a period of time. With the old culture of Reptilians being harmed, these angry nobles stirred up chaos in the capital city, urging the restoration of Overlord.
    Without any other ways to suppress or pacify them, the Lords of the Inner Circle could only do as what these (lower) nobles asked them to (well, since their own plans were also disrupted due to the chaos).
    The exiled younger brother of the previous Overlord Betahan, Deltahan, was put to the throne. Despite being an Overlord, most actual powers were still in the hands of the Inner Circle, Deltahan was just nothing more than a puppet.
  • Zolarg Scholars Journey to United Earth (2113)
    A team of scholars from the Zolarg Empire, led by the Imperial High Scholar Abbe Amber, set off to United Earth for a study trip of human technologies.
    Scholars and scientists of the United Earth and the Zolarg Empire exchanged each other's knowledge and culture. While Zolarg scholars earned a bunch of precious knowledge which could help the technological development of the Zolarg Empire, the trip had also fostered the understanding between the United Earth and the Zolarg Empire, easing the tension since the Human Civil War a bit.
  • Insectoid Mind Network Technology (2116)
    A breakthrough in neuroscience research in the Zolarg Empire had led to an innovation - the Insectoid Mind Network, designed to foster understanding of consciousness and thinking, and enhancing advanced, direct communication and coordination of Insectoid society.
  • Cyberonic Transcendence (2119)
    A private United Earth research institute Transcendent Technology successfully prototyped Neuro-microchips (NMC), which were compatible with human neuro systems, small in size, but ten times more efficient than average human brains.
    The technology contributed to turning the futuristic cyberonic transcendence reality among humans.

Who knows what the future holds?




Hopefully the timeline looked decent and reasonable for My Colony Universe!
Thanks for reading!

Notes: not all events are 100% accurate.
GeneralWadaling
1y ago
At the resources production screen in "statistics" it is hard to understand in which time passed the resources are produced.
Obviously the stats count resources with a certain timeline.... can you please make it visible? Such as 10 Alien Artefacts in last 5 min or 1,5 Alien Artefacts/ Minute. Some reference like this would be great.
Xandros
4y ago
I have been making some changes to the forum over the last couple of days and I wanted to discuss some of the new and upcoming changes.

First of all, you can now finally leave a Conversation. The 'Leave Conversation' button is now functional. You might have to hard-reload to refresh the appropriate scripts, but it works now.

There is also a new nightly task that runs on the server every night that automatically does several database operations, but also will automatically delete any conversation over a month old that has 0 messages or replies. So if you have a bunch of those 'Let's Talk' conversations with nothing in them, they will automatically be purged after one month.

Next up is forum notifications/alerts, which are currently (as of yesterday) being populated in an internal database, and will soon be going live. Notification events include when you are mentioned in a post, or quoted, or when somebody posts on your wall or comments on one of your pictures. I will also be adding the ability to subscribe to topics and be notified that way. The notification area will be at the top of the forum next to your username. Once I have enough notifications in the database, I will start implementing the UI for it, so if you want to speed it along, just quote some of my posts or give me some @ mentions, lol.

Also, I am adding the ability to create a 'Podcast' section of the forum, which is a new page type. I will be using this feature to migrate the old My Colony Podcast over to this site, that way I can stop paying for the separate Podcast server without actually having to delete the My Colony Podcast. Who knows, having it on here might inspire me to actually make a new episode.

Finally this week, I will be adding two new global sections, Timeline and Subscriptions. Timeline will show the latest threads across the forum, and subscriptions should be obvious, which is based on the upcoming thread subscription feature.

Anyway, that is all for this week. Let me know what issues/comments you have. Enjoy!
bastecklein
3y ago
cry8wolf9 said:Well maybe not so quick.
Since your taking a look at models.
Are you keeping the same model for structures? Like entertainment, government, ect.
Also what about the races? Same or are there going to be different ones? Would this be a good chance to suggest new ones?
Any lore ideas yet to base the buildings and builders on?


Sorry cry, but you might get more than you bargained for with my reply.

So I am not exactly sure what you mean by "models," but I don't want the design of the game to be limited by what was there in MC1. There might be a tendency to think "well this is just MC1 with just 3d versions of the landscape and buildings," etc, but that is not my thinking at all. There is no reason that the tech or building tree has to mimic what was in MC1, and the buildings don't just have to be 3d versions of their MC1 counterparts. There is no reason why MC1 needs to have a lander, silo, solar panel, greenhouse, refinery etc, unless they make sense in the context of the game. Same thing applies to Rovers, which is why I continue to raise the question as to whether they need to exist in the same form as they do in MC1.

This is not to say that existing MC1 stuff does not belong here, what I am trying to say is that this is an entirely new game, there is nothing wrong with starting on with a new slate.

In terms of lore/races/civs/etc. My thought is that MC2 would be on one hand smaller in scale than MC1, but at the same time much larger.

What does this mean? So My Colony 1 basically encompasses a large area of the galaxy with thousands of planets and the three principal races. And all of the races are still official "lore" for the game, of course. Additionally, a "planet" in MC1 is basically limited to a small plot of land, and you can go from a lander touching down on a dead empty world to a booming metropolis in a matter of days.

I want MC2 to feel completely different, like when your lander touches down on the Red Planet (or whatever world), you are just a lander and two tiny colonists alone on a massive, dead, empty world that you must tame, and all of the resources you need will not just be sitting there waiting for you upon arrival.


Here is how I sort of see it in my head. All lore for the game universe comes principally from the following titles: Colony Wars, Colonial Tycoon, Death 3d, My Starship, Deimos, Deimos 2 - End of the Earth, Deimos 3 - High Noon, and Sarge. If you wanted to put the story in a chronological order, I think it would go like this:
  • My Colony 2
  • Deimos
  • Sarge
  • End of the Earth
  • High Noon
  • Colony Wars
  • Death 3d
  • My Colony 1
  • Colonial Tycoon
  • My Starship
I see MC2 as taking place during the first human exploration and settlement of other worlds. The Deimos series (plus Sarge) takes place in the early days of United Earth, where they have just a couple of settlements. The LIS is starting to form, but is not officially recognized yet, and has not yet broken off from U.E.. Colony Wars takes place shortly after the events of Deimos 3, where the LIS formally declared independence (in the form of a surprise attack) and fights to break away from United Earth, which they are eventually successful at with eventual aid from the Zolarg finally tipping the war in their favor. Death 3D takes place during the middle of the LIS war, and features the demise of some of the Deimos-era heroes, along with the United Earth Presidency, where power is moved over to the General Assembly instead. My Colony 1 and Colonial Tycoon are both post-LIS war, where the three civilizations and also the Alpha Draconians, which are now known to humans but have been known to the Zolarg for a long time, are all branching out and colonizing this part of the galaxy. And My Starship takes place somewhat later, where much of this part of the galaxy has been colonized and commerce/war is going on as usual between the various factions.

So that is a general overview of the MC Universe lore. The nature of My Colony 1 and 2 make them harder to place firmly on a timeline, since a game can last "years" and span throughout the whole timeline. But I do like to see My Colony 2 start at the very beginnings, not to far from our present day, because I think it would be neat to see the original few lonely colonists roughing it in hard times on a barren world, which is what going to Mars is going to be like in real life.

It has given me some ideas for some changes VS MC1 though.

In MC1 you are like a mayor or a governor starting a city. In MC2, I see the player as more of a company landing on part of a new planet for fun and for profit, but mostly for profit. You begin with a certain amount of money, and initially to get more colonists, you have to finance another launch from Earth, which results in another Lander showing up with two or three colonists. The Lander can be broken down for scrap parts once it arrives. I think you will also be able to order up a supplies lander from Earth for a lower cost, which has no colonists but whatever materials you need to order, or foot/water etc. However if another player is also on that planet and there are already colonists nearby, they may join your settlement instead of having to bring in new people. You get more money by exporting resources back to earth.

Eventually your settlement grows into a city and the nature of the game changes from one of having to ship materials to Earth for survival to a self-sustaining colony. But I think it will be a slower, more drawn out process VS MC1.

Having multiple players on a planet will also allow for a planetary economy to grow, where trade networks between settlements are made and colonists move from one player to another. Eventually a planet can be built to a point where Earth is no longer required. In MC1, each player has his own planet, but in MC2 I would rather see all players on the server on the same planet, with the planet itself being near infinite in size, with different resources and terrains on different parts on the planet. There will of course be support for multiple planets on a server, but I do not think the game will be as fun if everybody starts with their own planet, as on MC1. On MC1 it was needed because a planet was, at most, a few square miles in size. In MC2, a planet is like an actual planet.

I don't know if there will be terraforming as in MC1, or if so it will be way, way slower.

As for other civs, my plan is to just have Earth/Human. If somebody wants to create a mod with another civ built out, they are free to do so. If it's really good and they want it included in the base game, I will consider it. But it's not a part of the initial plan.
bastecklein
1y ago
Hey @GeneralWadaling you should make a graphical timeline of this, that would be awesome!
An image that we can easily share and refer to to find information quickly. Then we go to this thread if we want more details.
Sobeirannovaocc
7mo ago
I haven't developed any "lore" yet exactly, but I do consider My Colony to fit in to the "universe" of a few of my other games, and that gives it some slight backstory. I have also thought of the timeline of these games and where everything fits in.

The games are Deimos, End of the Earth, Sarge, My Colony, the upcoming Death 3d, the upcoming High Noon, and the upcoming Colony Wars. If somebody wanted to play them in a chronological order, it would roughly be like this:
  1. High Noon (half)
  2. Deimos
  3. Sarge
  4. End of the Earth
  5. High Noon (half)
  6. My Colony
  7. Death 3d
  8. Colony Wars
The positioning of My Colony is not hard set, because it doesn't necessarily have a story line and can really fit in anywhere, but I put it before Death 3d because the Zolarg and the LIS are both known to United Earth by the time of Death 3d.

The basic universe centers around a future (don't know the exact year, but it is later than 2050) where all of the countries of earth have been absorbed into the United Earth, which is joint ruled between the United Earth General Assembly and the President of United Earth. There is a military wing of the United Earth called the United Earth Space Marines, among whom Sarge and his squad are heralded as legends by the citizens of earth.

Sometime before the events of Deimos, a breakaway faction calling themselves the League of Independent States decided to declare independence from United Earth. The U.E. does not yet formally recognize their independence, and they are currently in a sort of cold war, which will be going hot starting in Death 3d (to be released before christmas) and in the game Colony Wars I am currently planning, which will be a real time strategy game based on a modified My Colony engine that I hope to release next year. The basic story in Colony Wars is that U.E. and LIS go to war, and then shortly after the Zolarg invade.

Also next year will be releasing High Noon RPG which will be the final chapter in the 'Deimos' story line and takes place in both the "present" (the 'future' present) and in the 1880's, and will also shed further light on the 'Ancient Aliens' who left artifacts in My Colony.

As for the Zolarg, they gained independence from a currently unknown race many years ago, and were freed by an insectoid named Zolarg, which is what their civilization is named after, who was named Emperor after freeing his fellow insects. They will soon be launching an invasion of United Earth and the LIS in the Colony Wars game.

So that is where the story basically stands right now. It is not very fleshed out, just enough for the purpose of the games.
bastecklein
4y ago
bastecklein said:I haven't developed any "lore" yet exactly, but I do consider My Colony to fit in to the "universe" of a few of my other games, and that gives it some slight backstory. I have also thought of the timeline of these games and where everything fits in.

The games are Deimos, End of the Earth, Sarge, My Colony, the upcoming Death 3d, the upcoming High Noon, and the upcoming Colony Wars. If somebody wanted to play them in a chronological order, it would roughly be like this:
  1. High Noon (half)
  2. Deimos
  3. Sarge
  4. End of the Earth
  5. High Noon (half)
  6. My Colony
  7. Death 3d
  8. Colony Wars
The positioning of My Colony is not hard set, because it doesn't necessarily have a story line and can really fit in anywhere, but I put it before Death 3d because the Zolarg and the LIS are both known to United Earth by the time of Death 3d.

The basic universe centers around a future (don't know the exact year, but it is later than 2050) where all of the countries of earth have been absorbed into the United Earth, which is joint ruled between the United Earth General Assembly and the President of United Earth. There is a military wing of the United Earth called the United Earth Space Marines, among whom Sarge and his squad are heralded as legends by the citizens of earth.

Sometime before the events of Deimos, a breakaway faction calling themselves the League of Independent States decided to declare independence from United Earth. The U.E. does not yet formally recognize their independence, and they are currently in a sort of cold war, which will be going hot starting in Death 3d (to be released before christmas) and in the game Colony Wars I am currently planning, which will be a real time strategy game based on a modified My Colony engine that I hope to release next year. The basic story in Colony Wars is that U.E. and LIS go to war, and then shortly after the Zolarg invade.

Also next year will be releasing High Noon RPG which will be the final chapter in the 'Deimos' story line and takes place in both the "present" (the 'future' present) and in the 1880's, and will also shed further light on the 'Ancient Aliens' who left artifacts in My Colony.

As for the Zolarg, they gained independence from a currently unknown race many years ago, and were freed by an insectoid named Zolarg, which is what their civilization is named after, who was named Emperor after freeing his fellow insects. They will soon be launching an invasion of United Earth and the LIS in the Colony Wars game.

So that is where the story basically stands right now. It is not very fleshed out, just enough for the purpose of the games.


Woah woah woah woah woah woah WOAH! btw new game colony wars WOAH, will it become a thing?
FearTheGuppy
4y ago
Check the release notes for 0.52. He gives a rough timeline.

https://www.ape-apps.com/viewpage.php?p=12141
Patchdaddy
3y ago
What's your timeline? And will we use resources from our own colonies?
nunez499
2y ago
nunez499 said:What's your timeline? And will we use resources from our own colonies?


My plan (hope) is to have the game released in May. It will not share any resources with My Colony, it is totally unrelated to the game. Unlike My Colony, you will not be building a permanent base/city.
bastecklein
2y ago
The timeline is generally like this. Events are in chronological order.

Before the MC2:
  • Formation of FutureTech Alliance between United States and European Union
  • FutureTech Alliance successful establishment of first colony on Mars
  • Formation of Red Satellite Treaty Union by China and Russia in respond to FutureTech Alliance's success
  • Global studies defined the era of space race has begun
  • A mass number of third-world nations broke off from United Nations, formation of Brotherhood of Polaris
  • FutureTech Alliance invented continuum engine, capable supporting one way trips to another stellar system
  • FutureTech labs sabotaged, nuclear fusion engine blueprint stolen by multinational hacker organisation suspected to be from RSTU
  • New highest record of pollution and greenhouse emissions has brought up concerns from ecologists and eco-friendly supporters about irreversible ecological calamity on Earth, leading to establishment of Project SEED
  • Alliance, Union and Brotherhood completed their construction of their first colony fleet, the beginning of Colonization Race
  • Project SEED borrowed a total of 25 colonization vessels from FutureTech Alliance, to prepare for Ark of Life program

MC2
  • Alliance and Union compete for control of Venet-55, the main theatre of the space race
  • 64% of Venet-55 colonized, 38% belongs to Union
  • Brotherhood launched their so-called ‘Exodus’ plan, colonizing the Nod-73 they discovered recently
  • Project SEED spread their colony ship to various habitable planets of surrounding systems
  • Union established a escorted supply line between Venet-55 and Solar, further pressuring Alliance
  • All Brotherhood colony ships established colony successfully
  • Corruption cases reported in Union colonies weakened their influence in Venet-55 and other systems, setting Union back
  • 23 Project SEED's colony ships arrived destination safely, 2 crashed due to meteor shower incidents
  • Venet-55 fully colonized, 52% owned by Alliance
  • Roundtable Incident revealed ambitions of some governors of Brotherhood colonies, planted the seed of Brotherhood Civil War
  • Union launched system-wide propaganda campaign in Venet-55, successfully achieve 50% influence on Venet-55
  • SEED-03 colony failure due to unexpected terraforming changes
  • Brotherhood Civil War broke out between seperationists and Brotherhood loyalists
  • Earth headquarters of Project SEED warned Alliance and Union about the coming ecological calamity impact on Earth in the space race
  • Conflicts in Venet-55 intensifies, Union and Alliance increase supply operations to conflict regions
  • First Firestorm recorded on Earth, proven caused by extreme climate change, Project SEED broadcasted a worldwide warning about the ecological impact of space race
  • Firestorm intensified, devastating Earth, killed 1.4 million population
  • SEED colonies failed one by one, only 4 still considerably normal, aroused suspicion of some SEED staffs
  • Due to heavy opposition to space race on Earth, Alliance, Union and Brotherhood halted all assistances to their colonies in order to deal with the ecological crisis on Earth
  • Almost half of the colonies in Venet-55 and Nod-73 ghosted due to lacking supplies, colonies signed permanent ceasefire treaty in order to survive
  • Only one SEED colony still under operation
  • Firestorm on Earth turned 60% of lands into scorching deserts, 20% of natural resources lost due to the worldwide disaster
  • The last SEED colony failed, but discovered the Miracle Formula to save Earth from ecological calamity

Aftermath
  • Earth was saved from Firestorm annihilation within 2 years
  • Total collapse of human civilizations
  • Some colonies deserted by Earth survived, becoming city states
  • United Nation dissolved, assets sold to remaining plutocrats
GeneralWadaling
1y ago
Sobeirannovaocc said:However, we don't know exactly how the fact that you have landed on a desert planet and you're on your own will be explained (the lore) (company gathering resources, exodus to better worlds, or various other reasons... ?), and we can formulate more precise research systems when we know this (how could the Earth provide new techs with what we send, if it is in complete chaos?)


Ooh, I guess I'll have to put a side note...
My suggested timeline of My Colony Universe is not canon, it is NOT OFFICIAL! Given MC2 is probably about history before United Earth, I guess it is not the best time to draw conclusions on history.

But yeah... Need to think more about consistency with the lores.

My thought is, at early times, your research relys on Earth research institutions. It is basically faster.
But generally your research will be rebased on your colony with sufficient resources, so your research is still available when Earth collapsed, but at slower progress as you will no longer recieve support from Earth that you're on your own in terms of supplies, intel support and specialists.

Extra thing.
About how the technologies can be delivered from Earth to your colony... I guess could be accessible through packing blueprints into data packs and sent to your colony through interstellar telecommunications.
GeneralWadaling
10mo ago
Whatever the lore, I have an idea of how to tell it to players. Instead of just telling them all at one time there would be "telegrams". These would pop up with whatever communication center the player has and would be pinned. These could be given to everyone at the same time as a "live" feature. These could also come in with little options that shape the lore based on a players answer. An example would be "(year) ATTENTION the planet of Drac. 11 is under rebellion, the Zolarg rebellion requests you send X amount of (materials). [Yes] [No]." These would just be messages and wouldn't be very interactive with just clicking YES or No. This could go onto a timeline on Coloniae and depending on how many players click yes it could pass through. These would not have many effects on the player's future besides shaping lore/giving more future lore announcements. These could also be voted on/proposed on the Forums to add that much more player interaction.
DoYouHaveAnyOats
9mo ago
Hello guys!

When you're playing My Colony 1, you might sometimes receive a message that offers you AD-watching rewards.
The provider of the message is exactly the Galactic Empire, a NPC faction.
When I was thinking about what is the Galactic Empire, one of my question in my mind is, in My Colony Universe, do we have any civilization that was once in galactic scale? The thing popped up right inside my brain was the Ancients who might once had a thriving galactic-wide civilization.
So I tried to link up something between the Ancients (which there are not much canon lores related to them at this moment) and the Galactic Empire (which almost nothing we can know). After some time of messy combination and weird brain-o-chemical reactions, the idea was ended up turned into one thing - the New Galactic Empire.

Here, I'm going to introduce my thoughts about this never-explained faction.



Linkage with the Ancients? (Historical Origins)
Here I won't make too much assumptions here, but one of my most possible explanations in my mind is: They have an ambition to rebuild this fallen civilization. Or even further: Remnants or the direct descendants of the Ancients.

When they have possibly been established?
Probably leave that as a mystery. However, in my older post about my version of My Colony Universe timeline, I had made an assumption of when they begin active and known to the galaxy. Probably the time shortly after the Human Civil War when the entire Galaxy is still in a mess, they decided to take the opportunity and begin expanding their sphere of influence.

Their aim?
Primarily rebuild the legacies of the past, the galaxy-spanning Ancients civilization.
For this aim, they might have the following objectives:
  • Retrieving once lost technologies from ancient artifacts.
  • Strengthen their overall national strength and expand sphere of influence.
  • Achieve galactic control through diplomatic and military means.
  • Strengthen galactic control through economic, political and cultural ways.

Sphere of Influence (in Galactic Colonization Race Era/MC1 era)?
Their overall influence is still unknown due to their low-profile activity.
The identified regions of influence are most concentrated in the central region of the Galaxy.
  • Center of Galaxy
    It was once under Alpha Draconian control. The area is known for high abundance of ancient city remains that contains countless ancient artifacts of powerful technologies, including those most rare.
    On the other hand, the location was the political capital of the Ancients civilization.
    The profile of this region has make it a strategic location of New Galactic Empire.
  • Civilizations bonded with ancient religions
    There are a number of civilizations remains bonds to ancient religions worshiping the Ancients civilizations. As the New Galactic Empire rises, they declared loyalty to their "living deities", except the Pharan Tribes.
  • Ex-Draconian Colonies
    The absence of Draconian Overlord after the Midnight Coup in Alpha Draconia had caused a nationwide political crisis. During the time the throne was empty, unable to maintain political control the peripheral colonies, these colonies broke away from Alpha Draconians. Some of them are independent and some of them joined the New Galactic Empire.
The New Galactic Empire mainly spreads its influence through propagandizing in disguise of popular culture, commercial advertisements and religious preaching. On the other hand, when necessary, using their army might to 'persuade' their target, or even launching a secret invasion.

Political Structure
The Emperor is the supreme leader and the religious leader of the New Galactic Empire, having the absolute power to alter any decision of the Empire.
The Masters, or the Apostles of the Emperor, are the second-in-order in terms of political power. They are chosen by the Emperor himself, their roles are primarily assistants and advisors of the Emperor, secondarily as the manager of the Empire. Every Master controls a variety of assets depending on their talents, abilities and personalities.
The Inquisitors are the religious officers of the New Galactic Empire, which does not goes under control of any Masters, but directly responsible to the Emperor himself. Despite they have far less executive powers, they play a key part maintaining the relations between the Empire and its subjects.
Member states and colonies of the New Galactic Empire are subjects of Emperor and assets of the Masters. They must remain absolute loyalty to the Emperor, and fulfill any demands of the Empire when called to. Most of them remain limited autonomy, but that's very situational as it depends on their ruling Master.

Technology
The New Galactic Empire is capable unleashing the full potential of advanced ancient technologies left by the Ancients, much further than what Alpha Draconians are capable of. Giving some examples: Altering mass and structure of atoms and subatomic particles. Precise teleportation. Pure energy control. Interdimensional interaction. Even the New Galactic Empire have not retrieved all of these technologies yet, these technologies are powerful enough to alter the entire galaxy in no time.
However, these technologies are too complicated to be handled by any ordinary person. Mastering the use of these technologies would be extremely difficult and demanding, first you must have the patience to learn everything about these technologies, second you have to be intelligent enough to process these information into your own knowledge and abilities, and then you need extreme multitasking skills to wield these technologies practically.
The Emperor himself is an expert of these ancient technologies, which he is capable of wielding the power of almost all ancient artifacts without ease. Over the Galaxy, there is no other genius can achieve the same level of mastery like him.

Military
The New Galactic Empire does not have a universally standardized military. Every branch of military, called a Legion, usually goes under the command of a Master, managed in different styles and doctrines according to the commanding Master's preference and personality. This leads to a wide variety of specializations in New Galactic Empire military.
There are still something in common among each Legion, especially the wide utilization of ancient technologies.

Economy
Running any ambitious plans requires very large amount of resources. To make sure a stable supply of resources, each city and colony of the New Galactic Empire are required to provide resources they produce or import at regular intervals, in return for funding support and advanced technologies.
The resources paid by the colonies and cities are mainly redistributed to Masters, who are responsible for executing the Emperor's plans.
Usually the cities and colonies remain having autonomy on microscopic economic decisions, unless the ruling Master has their own idea of "economy".

Culture and Religion
The most representative culture in the New Galactic Empire is their worship of the Emperor. Especially some religious member states of the New Galactic Empire fanatically regard their Emperor as an all-powerful deity.








That's what I have in my mind. Not a perfect ones, but should at least give a concept.
If you have your own ideas, I'd like to hear it too since it might complement each other.
GeneralWadaling
7mo ago
Welcome
Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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