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Pathfinding - resource gathering and building

5y
#1
Hello,

I believe this maybe a possible tiny weeny bug that may impact performance on larger map.

There is the scenario. I had line up gold mines in straightlines and had 110 gold miner to build gold mines simultanously. 2 rows of goldmine at one lane. Like below.



The best part is, some of the gold miner will go to the opposite lane on roads and start building gold mines in alternate fashion. Some of the stay and go to the next nearest gols mine, half of them went to the opposite lane which travel all the way from one end to another end.

There is also performance impact when you try to build non-resource building in similar fashion. It lags out the game so bad until the latency of the rendering exceeds 0.5 seconds.

Probably it is my phone or probably i used a mega map size from start. And my pop growth is up to 40k currently.This will be something to consider in the future when colony expands exponentially. Performance is a killer.

IgN: IceCommando
Game: Android based
Phone model: Android Samsung Galaxy S7
Version: 0.6x (latest amd greatest at posting date)
5y
#2
It is Not your phone I get the same issue on PC
When you have say 50 bots mining the game lags UNTILL you move out of view of the mines .
This trick is place the mines then move out of view and to speed up the agme even more zoom all the way down to ground lv and move to a place with blank tiles .

Same thing goes for Big builds and building mining at the same time .
Use this and you can have 100 bots mining 9-gold @ ore and 100 bots building more then one type of bot building at the same time .
But if you zoom out the game will lag its all the bots moving that cause the lagg and there is probly not much more that he can do about it . Limitations of Java Script and all .

The game was NOT designed to be a massive resource - building game just use ten bots of any type at a time it does not happen . But like you I push the game way way beyond the game engines limits .

quite Honstly I can do the same with many other games as well . My colony is not just a simple clicker .
5y
#3
@GrimCommando
Yes, I have found if I try to watch the production I lose all frame rate and it's much better to make the building and then go do another task or just get out of view of that rendering as trying to render all of that will cause massive lag spikes.
Motorola E3 Play
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