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My Business Empire - Progression Balance

5y
#1
I recieved the free premium key. Thanks a lot! I directly started playing and clicking through while i was talking to some customers on the phonel. Great thing.

But after i put some focus on the game later i just wondered about the progression and how it is balanced.
I bought some businesses and found the lawn service to performing quite good. So i just bought a shit load of lawn services and upgraded them to a given level and hired a couple of managers...

is it made to be played that way? Because right know i can't figure out why i should use a local bank instead. It's just pretty expensive and my revenue isn't as big as with the lawn services...

What am i missing?

And thanks for the great games!
5y
#2
Just like Kaymcray, I received a free premium key. Thanks for that !

I also wonder how the game is balanced. I noticed also that the lawn service business is the most lucrative: upgrade to 13 and 12 managers gives an income of 15K without much investment. So a have a lot of those ! The last investment was the was the cargo ship which cost 1,2M and it has a basic revenue of only 1K ?

I also bought and upgrades mini golf course, pumpkin patch, taxi service tow service and i can upgrade them barely over 1K monthly income after a lot of investing..

Maybe I too miss the clue of this game?
5y
#3
Well they are all balanced as the point of purchase. I think what I need to do is put a cap on how many managers you can hire at each business, and how many times each business can level up.
Owner of Ape Apps, LLC
5y
#4
Thanks also for the premium key!
Dylan Carter
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5y
#5
I experienced the some low revenues for my updgrades as DarthRex. Can you please point us in the raw direction of how the progression should went. Because i still can not figure out how to make the big businesses proftibale in a way to write off the initial investment.

Have a nice weekend!
5y
#6
Hi Bastecklein,

I don't know if putting a cap on how many managers or upgrades on a business would be the solution because the investments in upgrades or managers are exponentially.

The main problem, I think, is that the revenues after upgrading or managers aren't balanced: if you need to make an investment in a business model, you need to return the money within a logic/normal timespan.

Take the Cargo Ship:
at 2 upgrade and 1 managers you have 1724 est.$/day.
After third upgrade of 348.000: 2059 est.$/day. Return of investment at 34 months (2,8 years)
After fourth upgrade of 504.600: 2415 est.$/day. Return of investment at 47 months (3,9 years)
After fifth upgrade of 731.670: 2788 est$/day: Return of investment at 65 months (5,4 years)
After sixth upgrade of 1.060.922: 3172 est. $/day. Return of investment at 92 months (7,7 years)
At this point it's cheaper to buy a manager at 1.035.000: 3359 est.$/day. Return of investment: 184 months (15 years)

At this point you can conclude that investing (more) in this business isn't worth it, because the return time goes straight up and given that the time in the game passes by days. Unless there is a breaking point in which the revenue goes exponentially up too. This you see after upgrading your lawn service: if you upgrade to level 15, the return time of your first 12 managers is less than a day.

This I noticed at most businesses.

DarthRex

bastecklein said:Well they are all balanced as the point of purchase. I think what I need to do is put a cap on how many managers you can hire at each business, and how many times each business can level up.
5y
#7
DarthRex puts exactly to the point what troubled me in the first place. Thanks for putting it straight!
5y
#8
It sucks before mini golf max managers 30 and Lev 20 paid out 208000 daily now no big bump no max on managers increments are miniscule !? ???
5y
#9
It sucks before mini golf max managers 30 and Lev 20 paid out 208000 daily now no big bump no max on managers increments are miniscule !? ??? It was fine until last update.
5y
#10
Yeah I dont like the cap either. I always play this and upgraded to premium but it's not fun with caps. Perhaps change the manager salaries for each business or even make the game more customizable for the user. After all there is so much possibilities for what one can do in it already. Sometimes I restart just to buy different amounts of businesses rather than climbing the list

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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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