Find User here you can look for a user

New fuel and resource transportation

#1 2019-10-05 22:21:05
I was hoping that @Bastecklein would consider adding natural gas resource and a conveyor belt/pipeline for transporting goods on a continuous basis without the use of rovers.
#2 2019-10-05 23:50:26
Stecat94 said: I was hoping that @Bastecklein would consider adding natural gas resource and a conveyor belt/pipeline for transporting goods on a continuous basis without the use of rovers.


Actually puttin’ a raw material depot next to some mining sites (P.S. not stuff like ore fracking operation but natural deposits and mines dug by mining rovers) and can shorten transport distance to drop-off the yields, and same works for other materials, but using different drop-off facilities. It’s not neccessary for havin’ a new site for dro... Wait a minute, are you expecting an all-purpose drop-off spot?
Well, material transport? There’s not yet anything for it, except how the mining rovers carries the yields back to drop-off spots. Are you thinking a Logistic Utility? That would be fun.

On the other hand, natural gas would not have lots of use except power generation, so I suggest not-to-add-it.
A mad colonist, a mad forum dude and a mad amateur substandard artist.
🚩Assembling all creative ideas!
Edited by GeneralWadaling on 2019-10-05 23:52:07
#3 2019-10-06 02:11:07
O____________E
I
I
I____________A
W.......I
..........I
.........G
This would provide a constant stream of resources. However, a universal drop off (and rover) would be neat. Also, a universal builder would be neat.

———————————-
Key

O=ore
W=water
A= Aluminum
E=End
Welcome
Ape Apps is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
App of the Day