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Special Moves (Strategical Actions) - Colony Wars

#1 2019-11-04 08:02:44
H3110 commanders!

It's just something that allows you to deploy strategical weapons or moves.

Airport (UE/LIS)
  • Paratrooper
    Once confirmed airdrop position, a plane will be dispatched immediately to the spot. The plane must not be destroyed before paradrop.
    Paratroopers are tougher than ordinary infantries.
    Limited range.
  • Airstrike
    Jet Drones carrying heavy machine guns will be dispatched to the position and fire bullets to anything they see. Once the drones have attacked they return to the base.
    Jet Drones are nimble but can get easily taken down by anti-air fortifications.
  • Strategical Bombing
    Unlocked at tier 2 tech.
    A Heavy Jet Drone will be dispatched to the position and drop deadly bombs at the spot.
    Heavy Jet Drones are highly armored but slow. Can withstand Anti-air Gatling fire but it's hard to say if they encounter a A.A. Flak or A.A. Missile.
  • Stealth Bombing
    Unlocked at tier 3 tech.
    A Stealth Jet will dispatch and drop heavy bombs at the spot.
    They can only be noticed when they are in sensing range of Sensor Arrays and Anti-stealth Radar Trucks.
A mad colonist, a mad forum dude and a mad amateur substandard artist.
🚩Assembling all creative ideas!
Edited by GeneralWadaling on 2019-11-04 08:06:18
#2 2019-11-04 21:56:58
I would like to add to that, if you hadn't already somewhere else.
Make it so that you can only use the above effects if you have a special building, perhaps an airfield/ airport, and the target is in the range of said building.
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