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1.6.0 Traveling between region city's feed back .

#1 2020-05-13 18:35:09
Earth based once i realized traveling between city's is in the game for earth as well as any others i decided to try it out .
so using a new region get chips and bus teck then made a city with 3800 colonists and Only 480 jobs and bus stations in 5 places one in middle and 4 on each map edge then made a second city right next to it .
put in a few bus stops then 10 advanced steel plants and all bus stops filled with 2 colonists each and 3 steel plants filled for a total of 24 colonists coming in from the other city and nothing seams to change that number .

when i noticed in one of my high colonys there were 3 or 400 k colonists and quite alot of buildings got filled on that map But strange thing was I did not have extra colonists .
anyway It does work some what but looks like it will take a wile to make it work fully .
Oddly i just built 5 more bus station in a row and they filled wile only 3 steel plants filled I could probly make the whole city of bus stations that have employment but ovesly it would need to work for regular buildings that well
#2 2020-05-13 20:44:44
I'm running into the same thing. I have one city in my region with 3 bus stops that is for housing my colonists and right next to it I have another city with 3 bus stops that has 12 advanced steel factories but only 2 of them have people actually working on them. I should have enough people to fill those jobs.(red planet)
Edited by thediamondlego on 2020-05-13 20:46:33
#3 2020-05-17 23:58:02
i was surprised it is even part of other worlds the update only talks about dracs .
I did notice the HIGHER one citys population is the more and faster jobs fill but still in a odd manor as some typs of buildngs fill right off wile others stay empty and even setting priority high has no effect at times .
Really this post is just fyi as the game works fine it would be cool to have a fully colonists city and have jobs for them all in other citys . maybe in a few updates as the kinks get worked out .
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