has just been updated to v1.8.0 with a few shiny new features for your enjoyment. For starters, My Tokens
have now invaded Voxel Paint!
If you are signed into Voxel Paint with your Ape Apps Account and you have some My Tokens characters saved to your account as well, they will now be available to import into your paintings from the Insert
menu. The latest version of My Tokens also lets you just export .vpp files directly, but this is a shortcut method.
Next up, your projects can now be exported as .obj files
. This is cool for several reasons, one of which is that the .obj format is common in 3D printing, meaning you could probably print your Voxel Paint creations to a 3D printer. I don't personally have one to test this out with, but I was able to open an exported .obj in an alternate application, so I know that the files I am generating are standard.
Finally, the default camera mode has switched from Rotate to Pan. I have also made it so that using the right-mouse button will trigger the camera mode opposite to the primary selected mode (like in My Colony 2). What this means, is that you can click/drag using the left mouse button to pan, and using the right mouse button to rotate. You can also toggle the mode from the toolbar and the opposite will be true. If that sounds confusing, just try it out yourself and you will see that it is not confusing at all.
Anyway, that is all for today's Voxel Paint update. If any of you happen to have a 3D printer and end up printing out a Voxel Paint creation, post it in the forum because I'd love to see how it comes out (or if it just fails)!