Selling/Deleting on a mass scale. So instead how currently we have to click on every single thing, just make it the same as for buy and building.
Turn On/Off Resource Spawn
I have started a new medium size game with abundant resources, but I DONT HAVE ANY ALUMINUM. Also diamonds. The main problem for this is lack of resources and too expensive on black market.
Be Able To Industrialize Factorys
At any building and building level, we should be able to upgrade it(for a kidney)(JK) so that it requires less workers. But everything else stays the same.
My laptop can't handle hundreds of individual vehicles, so what I was thinking is that you use the same system as you currently do, where if there are multiple vehicles in one block, the game simply only displays one. But the problem is that it is actually many vehicles under one image, so the processing power is the same. But if you would be able to combine them into groups of ten or so, and simply make that group of ten only one vehicle that just has the stats of 10. So it would mine 10 times as Fast, as Much, and dispose of items ten times as much. BUT uses the power of only one. Might be a bit overpowered if unbalanced (I might know a way but message me for it) but overall its worth thinking about.
Dumb Humans Reorder Themselves Into Buildings
Whenever I try to put a worker into another factory or home, it doesn't let me confirm, so then it doesn't work (That's a bug on its own). But I was wondering if you could re code them so they live(automatically) in the nearest home to their job?
Just as it sounds, let us repair all damaged things but give us a total bill. And you know give us total bills for whenever we click "Upgrade All". Also include the amount of workers needed and power.
Improve The Money Out Put From Gold Mints
At the level they are introduced, they are to expansive and they don't produce enough money to be worth it.
HOW. THE. ****. IS. IT. PROFITABLE?!?!?!? There is no profit(except two items) in export. Please balance this.
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Re-posted Feedback From Microsoft's Feedback Hub
#1 2017-11-02 22:12:58
#2 2017-11-02 22:18:18
Can an admin respond to this?
#3 2017-11-02 22:33:38
i guess you havent played long, we have the bulldoze tool for 4 weeks or so, before that, we had to sell every building with selling it, but BAst mentioned he will add something like this.
i have never seen aluminium growing
there are premium rover who build a few buildings with 40x speed, but every building can be nuilt with one builder if you are patient.
Mass repair is possible with a level 2 consulate
Dont take away the small challenge this games has with suggestiong that every buiklding should produce more
player abused the mass driver to get infinity money, thats why there are so high taxes.
No, im NOT a Admin
Its me Lego.
#4 2017-11-02 22:45:33
I have never found gold mints really expensive are u using ur vehicles to harvest gold and ore continually ? i was on 20k (production) quite quickly, and i was forced to build gold mint (even tho it doesn't have any upgrade and I will have to delete one by one) because I didn't have the money to build bank (which can be upgraded later).
It would be too easy without fees to get money i think.
Edited by nonobosss on 2017-11-02 22:46:49
#5 2017-11-03 07:06:00
Different factions and planets have different strengths/weaknesses. Some have an abundance of aluminum and ore is rare, some have an abundance of ore but no diamonds, ect. This fact, combined with the import/export fees, is simply a way to get people to use the online trading system. Yes it may be full of bad deals, but I find that this is because all the good deals go quickly leaving only the deals nobody wants to take. A better way around this is to post a request instead of taking a listed offer. But that is leading into another forum post...