Selling/Deleting on a mass scale. So instead how currently we have to click on every single thing, just make it the same as for buy and building.
Turn On/Off Resource Spawn
I have started a new medium size game with abundant resources, but I DONT HAVE ANY ALUMINUM. Also diamonds. The main problem for this is lack of resources and too expensive on black market.
Be Able To Industrialize Factorys
At any building and building level, we should be able to upgrade it(for a kidney)(JK) so that it requires less workers. But everything else stays the same.
My laptop can't handle hundreds of individual vehicles, so what I was thinking is that you use the same system as you currently do, where if there are multiple vehicles in one block, the game simply only displays one. But the problem is that it is actually many vehicles under one image, so the processing power is the same. But if you would be able to combine them into groups of ten or so, and simply make that group of ten only one vehicle that just has the stats of 10. So it would mine 10 times as Fast, as Much, and dispose of items ten times as much. BUT uses the power of only one. Might be a bit overpowered if unbalanced (I might know a way but message me for it) but overall its worth thinking about.
Dumb Humans Reorder Themselves Into Buildings
Whenever I try to put a worker into another factory or home, it doesn't let me confirm, so then it doesn't work (That's a bug on its own). But I was wondering if you could re code them so they live(automatically) in the nearest home to their job?
Just as it sounds, let us repair all damaged things but give us a total bill. And you know give us total bills for whenever we click "Upgrade All". Also include the amount of workers needed and power.
Improve The Money Out Put From Gold Mints
At the level they are introduced, they are to expansive and they don't produce enough money to be worth it.
HOW. THE. ****. IS. IT. PROFITABLE?!?!?!? There is no profit(except two items) in export. Please balance this.