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I have 2 colonies with 2 different charter codes.
When i try sending ships form one colony to the other, it say "sent" but the other colony never receives them, other resources get sent fine hovewer
When i try sending ships form one colony to the other, it say "sent" but the other colony never receives them, other resources get sent fine hovewer
With Alien Solar Towers comes Alien Solar Roads, and this will help those out who like solar roads in their settlements.
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Enjoy light gaming? Discover our Pizza-themed puzzle games — perfect for relaxed play sessions. Fans of virtual fishing can catch the final fish in Tiny Fishing and complete their digital aquarium.
We also provide honest, useful content like our Ryze coffee user reviews — get real feedback on this popular functional mushroom drink.
If you love testing your brain, we’ve got daily Letter Boxed solutions and today’s Globle geography answer — great for word nerds and trivia fans alike.
Want a quick break? Launch Volley Random browser game — no downloads, just instant fun.
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Since storing Dusk Fruits was not added beforehand, I have made these corrections to the data files. @therealchromedino made a decision to add the storage to the rum cellars, so I made this change to those buildings.
Hello and thank you for your time. As stated in the title, my game tends to get stuck in the Syncing to Cloud portion of its save.
Version 2.1.0
Android. Samsung S24+
United Earth, map was originally large, but annexed to pretty dang huge AFTER original data loss.
How to replicate:
Step 1) Play the game.
Step 2) Do almost ANYTHING that changes the current window off of the app while the app is running. Things like swapping over to Google to go to ape-apps.com
Step 3) Return focus to the app, and wait for the save to attempt.
Step 4) Syncing to Cloud appears at the bottom of the screen, in red, and continues to display for 5+ minutes.
Step 5) Panic.
I have discovered a way to work around the issue! Once the Syncing to Cloud appears and does NOT complete, I can go to my capitol and turn off the cloud sync. I create a backup file. The backup file save process then forces the Cloud Sync to stop. I can return to title screen. This creates another new save. I can then go BACK into the colony, and reenable Cloud sync.
I lost all data one day after spending ApeCoins on research. I had to revert to a much older save from May 27th 2025, losing about 7 days of progress. I spent the $9.99 for uhh, however many ApeCoins that is. I spent all of them except for like, 10, to jump to late late game stage, and that progress was irreversibly lost.
The only thing I would like to see happen sooner than later is a credit of 990 ApeCoins added to my account, as the data loss created an actual loss of real life funds, which is upsetting.
I hope this is detailed enough information. I can give many more details if required, but I'm not sure what else may be relevant, and I am not trying to bore everyone to death here. Thank you for your time and your consideration.
Version 2.1.0
Android. Samsung S24+
United Earth, map was originally large, but annexed to pretty dang huge AFTER original data loss.
How to replicate:
Step 1) Play the game.
Step 2) Do almost ANYTHING that changes the current window off of the app while the app is running. Things like swapping over to Google to go to ape-apps.com
Step 3) Return focus to the app, and wait for the save to attempt.
Step 4) Syncing to Cloud appears at the bottom of the screen, in red, and continues to display for 5+ minutes.
Step 5) Panic.
I have discovered a way to work around the issue! Once the Syncing to Cloud appears and does NOT complete, I can go to my capitol and turn off the cloud sync. I create a backup file. The backup file save process then forces the Cloud Sync to stop. I can return to title screen. This creates another new save. I can then go BACK into the colony, and reenable Cloud sync.
I lost all data one day after spending ApeCoins on research. I had to revert to a much older save from May 27th 2025, losing about 7 days of progress. I spent the $9.99 for uhh, however many ApeCoins that is. I spent all of them except for like, 10, to jump to late late game stage, and that progress was irreversibly lost.
The only thing I would like to see happen sooner than later is a credit of 990 ApeCoins added to my account, as the data loss created an actual loss of real life funds, which is upsetting.
I hope this is detailed enough information. I can give many more details if required, but I'm not sure what else may be relevant, and I am not trying to bore everyone to death here. Thank you for your time and your consideration.
I'm not understanding how the multiplayer works. I've read the posts but I'm not seeing the server look up or the option for multiplayer on My Colony 2. if someone could explain it to me plz.
Thanks for sharing your experience with Antiquitas! I also agree that this game is more stable than other games in My Colony Universe.
You can’t change the email directly on the site. Contact Ape Apps support at support@ape-apps.com and request the email update manually.
I can't load worlds or anything on my home network, but if i go off of it, I have no issues.. I wanna get into regions but I don't want to if I can't actually play the game..
^ also, using a vpn on my PC doesn't seem to help, it leads to an error loading the world because it couldn't find the world or the backup file on my pc..
^ also, using a vpn on my PC doesn't seem to help, it leads to an error loading the world because it couldn't find the world or the backup file on my pc..
I made the mistake of not including the gradient version in the image. That was a mistake. The data file has the gradient version, but I will make the correction to the image.
pls no
Hello, I've been trying to make a civ like mod for a while now and there's a few things I've seen looking through.
1. There is a button for instant structures in Metadata, but there isn't a way, at least that I've found that can increase or decrease build time.
2. If there was a way to make it so 1 building can upgrade into 2 choices? that would be cool to build a tech tree for buildings.
3. More scripts would be awesome, ex. get a popup like at the start of the game with choices.
4. Giving units lifespans.
5. Let a unit have a unit compacity, ex. a car or a plane being able to carry other units.
6. Me being an RTS player i think it would be cool to have a fog of war effect.
7. A way to add our own category for things that level up, ex. adding religion as its own thing with money, civics, and pop.
8. A way to connect buildings and it all be one building, to build a building piecewise essentially.
9. Making the unit speed slider a number input, i don't want to go above 10 but decimals are cool too.
That's all i got right now, please let me know if i am wrong on some of these and want to get everyone's input. Love the game!
1. There is a button for instant structures in Metadata, but there isn't a way, at least that I've found that can increase or decrease build time.
2. If there was a way to make it so 1 building can upgrade into 2 choices? that would be cool to build a tech tree for buildings.
3. More scripts would be awesome, ex. get a popup like at the start of the game with choices.
4. Giving units lifespans.
5. Let a unit have a unit compacity, ex. a car or a plane being able to carry other units.
6. Me being an RTS player i think it would be cool to have a fog of war effect.
7. A way to add our own category for things that level up, ex. adding religion as its own thing with money, civics, and pop.
8. A way to connect buildings and it all be one building, to build a building piecewise essentially.
9. Making the unit speed slider a number input, i don't want to go above 10 but decimals are cool too.
That's all i got right now, please let me know if i am wrong on some of these and want to get everyone's input. Love the game!
I’m having this same issue. Is there a solution?