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A new gameplay mechanic...

4y
#1
Hello guys!

So today I would like to bring in another gameplay mechanic - Exploration.
Feeling adventrous? Here it goes!

General Idea
Basically exploration will help colonists understand the planets (i.e, research) as well obtain some surplus resources from somewhere. A exploration will always award you some resources, based on the grid explored, exploration scale and your fleet scale. Some grids can even establish outposts to get surplus resources periodically, but has to be manually collected, and requires some population, food and water to begin production.
Exploration is classified into Surface Exploration and Stellar Exploration. The previous one has lower cost and risk however with less yield and booty; the later one has more unpredictability and costs starships but has lot more yield.
You can help by EXPANDING IT.
4y
#2
Maybe the LIS could take a play into this. They Could be the pirates of the cosmos
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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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