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Elderly Care, and retirement policies

#1 2019-08-11 10:31:37
Hello guys!

When you open the employment part of economy overlay from stats, you may see there’s something saids Retired Population.
Something just flashed in my brain.
‘Wait a minute, do we have anything done for those retired?’

Obviously... Not much we can do. What we can do is only giving them living wage, medical services, and entertainment.

In real world aging population is a big probelm, not just because losing working force. Because you have to spent more on them than on the younger, energetic people.

To simulate the problem in My Colony, I am presenting some of the ideas concerning it:

New Elderly Care Civic Service
Similar to Entertainment, Education and Medical Servces, this kind of services serves the retired people. At the ‘Working Hours’ of the elderlies they will just stay in elderly care facilities. Their activity status will show Retiring. It is compulsory, otherwise these angry amd bored old people will wreck the windows of your office with their walking sticks.

New Happiness Factor Retirement Affairs
As said before Elderly Care Services are demanded by the retired population. Besides, there are some factors that also affects it, such as Retirement Age Policy and Standard Retirement Savings.

New Policies
These retirement affairs are available once government level reached 2; i.e, you have an level 2 consulate built. The policies include Retirement Age and more.
A mad colonist, a mad forum dude and a mad amateur substandard artist.
🚩Assembling all creative ideas!
Edited by GeneralWadaling on 2019-08-11 23:48:57
#2 2019-08-12 07:25:44
This idea is so simple yet so good lol
#3 2019-08-13 05:01:18
theone4685 said:This idea is so simple yet so good lol


Thanks @theone4685
I thought it would be somehow complicated.

We do need something to take care the people contributed to our colony and treat them well.
A mad colonist, a mad forum dude and a mad amateur substandard artist.
🚩Assembling all creative ideas!
#4 2019-08-13 09:20:05
two thoughts, maybe three

Since in many colony the space is.. already structured, i will prefer building (maybe one for normal people, and an other for rich, like the difference in housing) with the residence slot, so the player can place the house without problem.

But i love the idea to make diurnal structure (only entertainment slot), maybe some semiresidential (entertainment slot + residential slot), and of course only residential. The last two building should have medical inside, 1-2 for semiresidential (not sure if is the right term, but in italian is semi residenziale), 1 every 10 residents in the residential.

This structure type should have a "school" slot.


ps. structure like this, in the real world, are like "big home", and since will be nice to have nice locking building, bastecklein could use the facilities already present in Antiquitas.. :D
#5 2019-08-13 10:06:36
Ansom said:two thoughts, maybe three

Since in many colony the space is.. already structured, i will prefer building (maybe one for normal people, and an other for rich, like the difference in housing) with the residence slot, so the player can place the house without problem.

But i love the idea to make diurnal structure (only entertainment slot), maybe some semiresidential (entertainment slot + residential slot), and of course only residential. The last two building should have medical inside, 1-2 for semiresidential (not sure if is the right term, but in italian is semi residenziale), 1 every 10 residents in the residential.

This structure type should have a "school" slot.


ps. structure like this, in the real world, are like "big home", and since will be nice to have nice locking building, bastecklein could use the facilities already present in Antiquitas.. :D

@Ansom

😁I appreciate you have very good idea for mega habitats (that also works in my idea), but...
(•ω•)💧
We’re talkin’ about retirements 👴
Old people and stuff

Well anyway, you have inspired me something about an all-in-one-retirement-heaven for these retired people, that would save lots of space for lots of residence while providing medical, entertainment and elderly care services.
A mad colonist, a mad forum dude and a mad amateur substandard artist.
🚩Assembling all creative ideas!
Edited by GeneralWadaling on 2019-08-13 10:13:11
#6 2019-08-13 10:54:52
Yes, i have sketchily described the situation in Italy for elderly care services.

The structures above can be access only by people in retirement.
#7 2019-08-13 11:11:05
Ansom said:Yes, i have sketchily described the situation in Italy for elderly care services.

The structures above can be access only by people in retirement.

NICE!
A mad colonist, a mad forum dude and a mad amateur substandard artist.
🚩Assembling all creative ideas!
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Ape Apps is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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