Right now we have this situation in colonies where if the amount of a resource is over its storage limit, it decays and disappears.
However, this is a proposal to have the resource turn into an existing resource, trash. Right now, trash can only be produced through housing units. Why not make industrial waste through the decay of resources?
- If resources such as food or wood can't be stored, than they eventually become trash.
- This decay rate might be slightly less than it is currently and might have to be tailored to different resources.
- For example, food might decay very quickly while steel takes a longer period of time.
With this mechanic, trash management will become more important as well as resource management, because without proper storage, excess trash will be created. To keep it from creating too much trash, maybe limit production when a resource's storage is full for buildings that create that resource
Any suggestions, comments are welcome below
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