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Higher level Artifact Production

9mo
#1
Since these are going to be in very high demand in upcoming end-game structures, supply needs to keep up. Do we have any ideas for how to fill this gap?
9mo
#2
deeper excavation with larger amounts of artifacts / intact unique alien structures that can be captured which produce artifact
Living the Spamlandian Dream
9mo
#3
That can definitely help boost some stuff.
9mo
#4
Are there any ideas for potential structures that can work for better passive Artifact production?
9mo
#5
An Alien Excavator sounds like a good idea to add to the mix for active generation.
9mo
#6
well, maybe not necessarily alien, but a better excavator would be a pretty neat idea
Living the Spamlandian Dream
9mo
#7
I just thought the theme of an Alien Excavator was cool to be honest. It doesn't actually have to be the Alien theme to work.
9mo
#8
I was trying to go for something that only made Artifacts appear.
9mo
#9
I have an idea: Ultra Deep Excavation. This will allow the player to produce more Alien Artifacts via the Ultra Deep Dig Site (as in MC1).
Best of regards, Wastelander (formerly Architecture), Overlord and Designated Leader of the Earth States.

8mo
#10
This may help as well.
Best of regards, Wastelander (formerly Architecture), Overlord and Designated Leader of the Earth States.

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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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