I have updated the Terra Nova 4X
public beta to v0.2.0 this morning, and the update should now be live to all who have the installed PWA or are using the Ape Apps Launcher (or just the plain old website);
Along with fixing some bugs, this update adds the Construction Quay
structure, along with the new Destroyer
units (provided by @GeneralWadaling
Desert biomes now properly create Oil
deposits (before they were creating full on Oil Refineries
). You now have to build an Oil Refinery next to an Oil Deposit.
The Charcoal Burner
structure now requires that your civilization have access to the Wood
and Light Tank
units (as well as the new Destroyer) now require that you have access to the Oil resource.
Overall map sizes have been reduced slightly, because I feel like it was placing players too far apart from each other and thus slowing down the action.
I plan on updating the beta every few weeks with new units, features and fixes, so keep leaving the suggestions and comments here and stay tuned for more!