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Any new ideas on how to keep end game growth going?

Although other ideas of mine have gotten shot down by others in this community, I am open to hearing others speak on how to keep this installment's retention. Although a few people have thought about a way to upgrade certain building characteristics, this has not been getting enough consensus for me to think about writing a post about that potential feature, so I want to hear other opinions on what to do.
I would like something such as expeditions to another world (very ambitious as usual), where we could have a limited trip to another world type. Maybe even worlds not featured in MC1; such as Spice World from MC2, Veiled World from MC2's Extra Worlds mod, and maybe even a Comet!

Also, yes, Extra Worlds will get updated to the current version of MC2, along with some nice EW world models!
The Spice must flow.
I would absolutely love that.
I was thinking about adding Bedrock for the past few months.
Best of regards, Wastelander (formerly Architecture), Overlord and Designated Leader of the Earth States.

My Colony

Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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