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i was mad, now i'm angry. Fix the money/market

6y
#1
v 0.46 took 90% of my money (about $12e+15) and the save issue it's not solved so I had to start a new game and leave my main frozen in a backup.
On my new game I needed some aluminium and went to the trade board LTA just to see other player posting 100al for $1,025,509,719,000,000 (about $1e+15) and it was sold seconds after.

Also the price for 250al on the Black Makrket went form $300k to $9M. The Export prices are really low and the 75% tax makes a gift of everything you try to sell, and waiting for someone to buy your resources on the LTA can take hours and there's always gonna be someone just selling cheaper to sell it fast making the game harder for new colonies.
Maybe the LTA/LTB should work different, perhaps putting the colonies in tiers based on their GDP or tech level to see different offers/requests on the market so players who still have $1e+42 doesn't affect players with $30M.
I know it said "hard" but having no source for al and this insane prices, makes the game impossible to continue. Having uranium and aluminium harvesters is pointless in the LIS asteroid.
Main colony: Whiterock
Charter id: fzDPMMWG
Playing since: 0.38
Platform: iOS
6y
#2
making alu on your own would solve this. And need to use Imperative. And it wasn't v0.46.0 that took your money, it was the Imperial tax. everyone got hit from it.
Its me Lego.
6y
#3
The simple answer(s) for having your own supply of Aluminum is to either get the alien tech much later in the tech tree and build very many Aluminum Generators and/or start a Zolarg colony and, when able, annex it to your main. As Zolarg can harvest a nearly unlimited supply of it, you can have quite a bit of Aluminum that way.
6y
#4
I understand it's frustrating to lose money, but it's your own fault for using and relying on the market. You shouldn't care about money and gdp. It doesn't mean anything. You can produce everything on your own and there is no ranking for gdp or how much money you have. Unless you're interested in pissing contests, which guessing on your post here you are.

You should care more about the game development, bugs being fixed etc.
6y
#5
trades was put into make it so smaller colony's could buy supply's they just don't have room or days to spend to make but some of these people use a simple thing that gives them zillions of coins
you dont accutly think they post 100 ore for billions because they think any one will buy it .
There area few not so secret coin makers in this game if I post the info it would make the guys who use it mad . lol
6y
#6
Everyone has time, what they lack is patience. Does it matter if it takes 3 days or 10 days? The end goal is the same. There is no extra reward for getting there faster
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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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