bastecklein said:well right now the engine really only supports one terrain type, which is plain dirt. As @jova mentioned, we have discussed adding this over private messaging. It will require significant changes to the engine though, so I will not be implementing it until after Antiquitas is done.
That said, true water tiles and different terrain types are going to be a key feature for my upcoming Colony Wars game, which will use the same engine as My Colony, so support for this is 100% coming to the engine in 2018. Also next year, once different terrain types are available, I plan on adding an in-game map editor to My Colony, which will let you design your own terrains and them play on them (probably in offline-only mode), or export and share your custom terrains with others. This support is also being added thanks to Colony Wars, which will be shipping with a built-in map editor. The only limitation is that custom made maps will not be expandable using the 'annex' feature.
So is Colony wars going to be an RTS like starcraft or age of empires where you and other players are on the same field and have to race to build bases and units? I love those kind of games because they are short and quick and you both start out with nothing each game, which is fair. In most empire games where you build up your empire over time and then go on raids to attack other empires, you have to pay to play or you will have to wait for hours and days for units and buildings to be produced. Although there are some that aren't that way, like endless space, which is a desktop style empire game that was very fun to play back in the day.
Also, will you be making it so that terrain is generated randomly for each planet created in my colony? If so, that would be awesome. Generating random cliffs and mountain formations would be awesome because not only would it force the player to build around said formations, it would look really cool. I suppose that you would have to make behind versions of all your buildings and make the map rotatable before you do that since you wouldn't be able to see anything over certain formations.
As for the map editor, will you be giving the ability to create custom buildings, resources, rovers, and eventually worlds and races? It would be nice if the player could create their own custom race with a set of worlds. It would also be a really good way for players to see if their ideas are feasible and valid before presenting them to you. Of course, it would be premium to the max and you could charge more for premium then since it offers more content.