If you do not want to pay to build entertainment for your colonists you can just send them off as tourists to another colony. The money they spend goes into the pocket of the host colony. Your colonists will only visit colonies that you have established embassies with.
i love it some people can't live of tourist and it is not very intersting and if colonist can be tourist that can help tourist to be more atractive (you owmn more money) but need a new 'ressource'
colonist in vacation
There are a lot of cool ideas I have similar to this. Like each colonist was originally going to have their own inventory of "stuff" (resources) and there were going to be new consumer goods type resources, and colonists would go to places based on the goods they wanted, etc. With the desire for larger colonies though, I had to switch directions with the engine to instead allow for scale and population growth rather than micromanaging.
I might make a different game at some point that has these kinds of concepts though. I was thinking of a new one called 'Ye Olde Towne' or something, which would have you build an old medieval town, but with much smaller populations and more micromanagement of the individual citizens.
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