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Web v0.54.0 Rendering Change

7y
#1
I have started on v0.54.0 on the Web client, and I have implemented a pretty large change to the way graphics assets are loaded, so let me know what bugs you find. There will be several while I get it ironed out.

Previous to now, the game always loaded all assets at the beginning so that everything was ready to go when you loaded a map. However there are now so many different structures in the game, that this was taking up a ton of memory, especially on mobile where memory is limited.

Now the game will only load assets on demand. This makes startup time for My Colony much faster and (at least on smaller colonies) greatly reduces the memory overhead, leading to better performance. The drawback is that there will be a slight delay when placing a structure before it's graphics are first drawn, due to the on-demand loading.

I think it is a reasonable trade off though, but let me know what you guys think, and what issues you have. I will be working on bug fixes and more Reptilian content over the next few days and will hopefully have 0.54.0 pushed to all platforms by this weekend or Monday at the latest.
Owner of Ape Apps, LLC
7y
#2
Sounds Great!
For bugs i recommend looking into the workplaces (unemployment) bug first since it seems to make a lot of ppl angry
7y
#3
I know, I am just not convinced it is as severe as people think. At most only 1/3 of the people will be working at any given time, by design. And that is under perfect conditions.
Owner of Ape Apps, LLC
7y
#4
how much is a slight delay?
7y
#5
I'm guessing about 150ms idk its a wild guess
I love to give feedback and suggest new things!
7y
#6
your not related to James Montgomery Doohan ? ( aka scotty star trek )
He was a miracle worker as well .
Hard to believe the speed of the game is even better and nice main page load time back down to a few seconds .

ill load a larger colony and see how it runs ( no bugs yet )
loaded a larger colony game speed maxed . still about the same way as before I zoom all the way down to gain max speed but my pc is old .
as for the employment bug every one talks about I do know of it but have always been able to manage it quite well my self .
out of a colony of 6000 i have 48 unemployed that iggy new buildings But i have had a few hundred and just over building jobs usaly works then adding more houses to rebalance job vers colonists gets it back down to under 100 for me no matter how large the colony .

anyway Nice to have the main page load fast again as for when you first go in it only takes maybe 3 seconds tops for every thing to load a good trade
7y
#7
I would expect the load time to be shorter on mobile/native versions too, since it it pulling resources directly from the device instead of downloading them from the server.
Owner of Ape Apps, LLC
7y
#8
well started a new colony moved the ship and every time I try to reland it creates a new ship as of now I have 9 ill post a photo in the bug section also seeing ship Can NOT loand as it just creates new ships well cant mind or build lol https://imgur.com/a/Tm28C
This will have to do as a bug post O yea chrome version .54
7y
#9
has got to be the funniest bug ever lol Start new colony move ship a few tiles then try to land ship and watch as a 2nd ship appiers at the home base
done two colony now could fill map with home ships lol
I created over 150 home ships now the place looks like a used ship lot lol
just click land ship over and over
???????? dang are you uploading a update ? now starting a new colony leaves a black screen no matter what type map
did a hard reload emptied chach that solved the black screen but still cant reland ship and when I load another map taht is built up non of the buildings show on the building bar nore when clicking bots just black empty boxes .
clicking on the tech icon does not bring up tech that can be bought with research
ps if your just doing a update a good idea would be to post Update in progress to avoid uneeded bug reports
My Colony





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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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