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Game effects Health - Education - Baby's - Entertainment exct ON OFF toggle

4y
#1
Should have thought of this a long time agaio .
wile its true most players are ok with effects the way they work . New players and many high end players like my self find them a issue . So why not add a toggle that DISABLES all effects and let the players decide which if any effect they want running .
It wont effect trades or unbalance the game and it is the one solution for the more picky players who cant stand the buggyness effects cause .
Immange a bug form post free .
4y
#2
This would offset the game balance and all of Bast's hard work would be eradicated and unused. This is not a good idea, but keep trying!
Join my Commonwealth! WAst4IOO : and join the NOZ discord: https://discord.gg/Vy6UZhhfA2
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4y
#3
Because the game no longer focuses on indivdual colonist micromanagement, if you’re saying disabling the service utilities mechanism that would be literally...
[CHEAT MODE ON].

But I understand it’s hard to combat a sudden blast of demands on services, so it can be ‘considerable’...
And one thing I can tell is, Bast is now trying to add end-game super compact buildings, though the nanotechnology would cost you a insane number of resources :/

Good luck to your colony.
You can help by EXPANDING IT.
My Colony





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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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