Should have thought of this a long time agaio .
wile its true most players are ok with effects the way they work . New players and many high end players like my self find them a issue . So why not add a toggle that DISABLES all effects and let the players decide which if any effect they want running .
It wont effect trades or unbalance the game and it is the one solution for the more picky players who cant stand the buggyness effects cause .
Immange a bug form post free .
This would offset the game balance and all of Bast's hard work would be eradicated and unused. This is not a good idea, but keep trying!
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Because the game no longer focuses on indivdual colonist micromanagement, if you’re saying disabling the service utilities mechanism that would be literally...
[CHEAT MODE ON].
But I understand it’s hard to combat a sudden blast of demands on services, so it can be ‘considerable’...
And one thing I can tell is, Bast is now trying to add end-game super compact buildings, though the nanotechnology would cost you a insane number of resources :/
Good luck to your colony.
You can help by EXPANDING IT.