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My Colony v1.4.0 Released - Page 2

1y
#11
Bast,
Thanks for the help for getting the update to work
I was thinking and even though you really don't need it, there should be a late game civics/research/money building that consumes nanites or something, so you can prepare for another large late game change or something
Thanks
Trade2 (Draconian)
newstart (United Earth)
1y
#12
So @bast i have the free version of My Colony will i have to buy the Paid one or no
1y
#13
Conco2 said:Hey, I was thinking about the mass transit system and I have some ideas. Oil could be changed into gasoline in an oil processing facility. With this gasoline, you could make a starter level of mass transit like buses and taxies. Then there could be a new resource such as Neodymium or Rare Earth Metals that are only found on a certain type of maps such as Cobalt and Ether. This resource could then be processed into magnets in a magnetic processing facility or something of the sort. These magnets could be used to make a monorail a med game type of transport. In the late game, there could be a tech you have to research to start making Super Conductors which could be used to make flying cars or something of that sort. Thanks for this newest update it is great!! I hope you stay healthy in these trying times. -Conco2

@Conco2 I mean, cobalt is a real magnetic material, so why not just use that? Cobalt already is only useful for the draconians, I think it should be more usable for other civs too, and what you said would be a good, and realistic use for it.
1y
#14
UltimateNerd00 said:
Conco2 said:Hey, I was thinking about the mass transit system and I have some ideas. Oil could be changed into gasoline in an oil processing facility. With this gasoline, you could make a starter level of mass transit like buses and taxies. Then there could be a new resource such as Neodymium or Rare Earth Metals that are only found on a certain type of map such as Cobalt and Ether. This resource could then be processed into magnets in a magnetic processing facility or something of the sort. These magnets could be used to make a monorail a med game type of transport. In the late game, there could be a tech you have to research to start making Super Conductors which could be used to make flying cars or something of that sort. Thanks for this newest update it is great!! I hope you stay healthy in these trying times. -Conco2

@Conco2 I mean, cobalt is a real magnetic material, so why not just use that? Cobalt already is only useful for the draconian, I think it should be more usable for other civs too, and what you said would be a good, and realistic use for it.

@UltimateNerd00 I didn't think about that... it would be a great use for Cobalt not to mention i could make lots of money for draconian colonies.
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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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