@bastecklein, do you think it might be possible to implement dynamically generated models in My Colony 2 eventually, such as attaching rover models to transport unit models to simulate an airlift or animating drill bits to spin on the Sand Drill and such? This might be too much to process for buildings, but I think animation(?) of some sort would be pretty neat for certain vehicles such as harvesters and barges.
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It would be neat, I will have to figure out how though. The sheer number of models now on a "large" sized city is already killing devices without a good dedicated GPU
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